Game quality

How well each team played, beyond the score: EPA (expected points added) per play, adjusted for the opponent. A big day against a bad defence counts for less. Season views include playoff games.

Teams, 2024

Per-game averages. Expected wins sums each game's win expectancy, so wins minus expected is mostly luck. Click a column to sort.

TeamRecordAdj off EPAAdj def EPAAdj margin Raw marginExpected winsWins − expectedAvg vs lineTurnover diff
BAL 13–6 +0.241 -0.039 +0.280 +0.267 15.6 -2.6 +2.9 +3
PHI 18–3 +0.106 -0.125 +0.231 +0.238 16.3 +1.7 +6.8 +23
DET 15–3 +0.169 -0.056 +0.225 +0.211 14.0 +1.0 +6.0 +4
BUF 15–5 +0.201 +0.000 +0.201 +0.187 14.3 +0.7 +5.5 +26
GB 11–7 +0.085 -0.087 +0.172 +0.150 12.8 -1.8 +3.8 +8
DEN 10–8 +0.011 -0.096 +0.107 +0.111 10.3 -0.3 +5.4 +5
TB 10–8 +0.117 +0.012 +0.105 +0.107 10.8 -0.8 +4.7 -8
WAS 14–6 +0.134 +0.034 +0.100 +0.097 12.9 +1.1 +3.5 +4
MIN 14–4 -0.003 -0.094 +0.090 +0.089 11.7 +2.3 +2.4 +9
KC 17–3 +0.061 +0.015 +0.046 +0.026 12.2 +4.8 -1.8 +2
LAC 11–7 -0.013 -0.053 +0.040 +0.056 10.0 +1.0 +2.6 +13
CIN 9–8 +0.090 +0.064 +0.026 +0.041 9.5 -0.5 -1.0 +4
SF 6–11 +0.055 +0.029 +0.026 +0.016 8.9 -2.9 -5.2 -8
ARI 8–9 +0.061 +0.035 +0.025 +0.015 8.8 -0.8 +2.1 -5
HOU 11–8 -0.058 -0.078 +0.020 +0.020 10.2 +0.8 -0.3 +10
LA 11–8 +0.024 +0.017 +0.007 -0.016 10.1 +0.9 +0.6 +5
PIT 10–8 -0.018 -0.012 -0.006 -0.019 8.9 +1.1 +1.7 +13
SEA 10–7 -0.033 -0.021 -0.013 -0.023 8.1 +1.9 +0.4 -1
NYJ 5–12 -0.012 +0.022 -0.033 -0.030 7.7 -2.7 -4.8 -3
MIA 8–9 -0.047 -0.006 -0.041 -0.020 8.1 -0.1 -1.9 -3
ATL 8–9 +0.018 +0.066 -0.048 -0.028 7.8 +0.2 -3.7 -6
IND 8–9 -0.057 +0.028 -0.084 -0.069 6.0 +2.0 -1.9 -4
CHI 5–12 -0.088 -0.001 -0.087 -0.088 6.4 -1.4 -1.0 +10
NO 5–12 -0.065 +0.049 -0.114 -0.092 5.3 -0.3 -0.4 +0
TEN 3–14 -0.119 +0.024 -0.143 -0.139 4.5 -1.5 -5.5 -16
LV 4–13 -0.143 +0.012 -0.156 -0.152 4.4 -0.4 -2.4 -16
NE 4–13 -0.102 +0.067 -0.169 -0.164 5.8 -1.8 -1.5 -14
NYG 3–14 -0.107 +0.063 -0.170 -0.169 5.0 -2.0 -3.3 -7
JAX 4–13 -0.019 +0.160 -0.179 -0.170 4.7 -0.7 -4.0 -15
DAL 7–10 -0.115 +0.077 -0.192 -0.197 5.1 +1.9 -3.8 -6
CLE 3–14 -0.192 +0.006 -0.198 -0.205 3.9 -0.9 -6.3 -21
CAR 5–12 -0.085 +0.164 -0.249 -0.236 4.9 +0.1 -4.5 -6
How the ratings are built Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-11-07 11:05 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.