Chris Bell

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 MIA7 2240 24121480 1 differ (Targets 24 vs 23)

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
24
qualifying bar 17
EPA/play
-0.062
138th of 166 · lg +0.193
Success rate
33.3%
157th of 166 · lg 49.8%
Yards/play
6.17
111st of 166 · lg 7.42
Explosive rate
8.3%
81st of 166 · lg 9.1%
Catch rate
50.0%
148th of 166 · lg 67.3%
Air yards/att
13.6
22nd of 166 · lg 7.9
Turnover rate
0.0%
1st of 166 · lg 2.7%
TD rate
0.0%
129th of 166 · lg 4.8%

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 14 +0.110 36% 7.0 +0.197 72/116 -0.02
Away 10 -0.304 30% 5.0 +0.190 — -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 18 -0.185 28% 5.4 +0.174 131/151 -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 4 +0.090 50% 6.2 +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 -0.486 20% 5.0 +0.206 — 0.05
Outdoors 19 +0.049 37% 6.5 +0.187 97/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 1 -0.967 0% 0.0 +0.210 — -0.02
80°F+ 7 +0.499 43% 9.6 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 8 +0.316 38% 8.4 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 19 +0.049 37% 6.5 +0.203 92/129 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 5 +0.299 60% 8.2 +0.189 — -0.01
Trailing 1–8 11 -0.007 27% 6.9 +0.180 — 0.07
Tied 3 -0.823 0% 2.0 +0.186 — 0.02
Leading 1–8 3 +0.603 67% 8.3 +0.202 — -0.03
Leading 9+ 2 -1.126 0% 0.0 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 6 +0.073 50% 6.8 +0.169 — -0.05
Win prob 20–80% 16 +0.020 31% 6.7 +0.195 102/151 -0.02
Win prob over 80% 2 -1.126 0% 0.0 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 7 -0.371 14% 3.1 +0.119 — 0.04
Q2 6 -0.161 17% 9.3 +0.208 — -0.01
Q3 7 +0.444 57% 7.7 +0.200 — -0.01
Q4 4 -0.260 50% 4.0 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.281 0% 0.0 +0.159 — 0.10
Rest of game 23 -0.053 35% 6.4 +0.199 128/165 0.10
Down Situation compare everyone →
1st down 7 +0.609 57% 12.0 +0.227 — 0.00
2nd down 6 -0.547 17% 1.5 +0.189 — 0.02
3rd down 11 -0.225 27% 5.0 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 4 +0.085 50% 4.8 +0.221 — -0.27
3rd & 7+ 7 -0.402 14% 5.1 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 6 +0.775 67% 11.2 +0.147 — -0.04
Own 50–21 11 -0.308 27% 5.0 +0.162 — 0.04
Opp 21–49 7 -0.394 14% 3.7 +0.238 — 0.06
Red zone (opp 20 in) 0——— +0.228 — 0.05
Formation Style compare everyone →
Shotgun 19 -0.085 37% 5.5 +0.173 127/161 -0.02
Under center 5 +0.024 20% 8.8 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 24 -0.062 33% 6.2 +0.195 131/166 -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.250 — 0.05
4–6 to go 4 +0.085 50% 4.8 +0.240 — 0.02
7–10 to go 16 +0.019 38% 7.1 +0.208 109/144 0.03
11+ to go 4 -0.533 0% 3.8 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 3 -0.190 33% 4.7 -0.209 — 0.15
Short (0–9) 8 +0.112 50% 6.6 +0.162 — 0.09
Intermediate (10–19) 5 +0.312 40% 11.2 +0.464 — 0.07
Deep (20+) 8 -0.422 12% 3.1 +0.446 — 0.01
Pass direction Passing compare everyone →
Left 4 -0.761 0% 0.0 +0.147 — 0.04
Middle 8 +0.656 62% 11.0 +0.321 — -0.02
Right 12 -0.308 25% 5.0 +0.168 95/102 0.03
Play action Scheme (FTN) compare everyone →
Play action 5 +0.024 20% 8.8 +0.287 — -0.03
No play action 19 -0.085 37% 5.5 +0.166 128/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 18 +0.210 44% 7.8 +0.187 82/163 -0.05
Out of pocket 6 -0.879 0% 1.3 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 9 -0.132 33% 4.0 +0.190 — 0.08
No blitz 15 -0.020 33% 7.5 +0.194 112/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -0.281 0% 0.0 +0.106 — —
4 rushers 14 -0.001 36% 8.0 +0.198 109/157 0.12
5 rushers 6 -0.230 33% 3.2 +0.186 — 0.15
6+ rushers 3 +0.064 33% 5.7 +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 13 -0.282 31% 4.5 +0.172 137/151 -0.04
7 in the box 9 +0.143 33% 6.7 +0.214 — -0.05
Stacked box (8+) 2 +0.442 50% 14.5 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 3 -0.190 33% 4.7 -0.084 — 0.50
Not a screen 21 -0.044 33% 6.4 +0.223 132/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 22 +0.030 36% 6.4 +0.204 103/140 0.10
No motion 2 -1.073 0% 4.0 +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 24 -0.062 33% 6.2 +0.200 137/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026MIA 24-0.062 -1.533.3%6.17 50.0%13.65.2
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.