Jeremiyah Love

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI6 762681 1411361 1 differ (Targets 14 vs 15)

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
14
qualifying bar 17
EPA/play
-0.124
not ranked · lg +0.193
Success rate
28.6%
not ranked · lg 49.8%
Yards/play
2.57
not ranked · lg 7.42
Explosive rate
0.0%
not ranked · lg 9.1%
Catch rate
78.6%
not ranked · lg 67.3%
Air yards/att
0.6
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.7%
TD rate
7.1%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 +0.012 50% 4.0 +0.197 — -0.02
Away 10 -0.179 20% 2.0 +0.190 — -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 10 -0.017 40% 2.7 +0.174 — -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 8 -0.190 25% 3.1 +0.206 — 0.05
Outdoors 6 -0.036 33% 1.8 +0.187 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 6 -0.036 33% 1.8 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 6 -0.036 33% 1.8 +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 6 -0.036 33% 1.8 +0.203 — 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 7 -0.020 29% 2.7 +0.189 — -0.01
Trailing 1–8 2 -0.372 50% -0.5 +0.180 — 0.07
Tied 3 +0.190 33% 6.0 +0.186 — 0.02
Leading 1–8 2 -0.711 0% 0.0 +0.202 — -0.03
Leading 9+ 0——— +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 5 -0.061 20% 3.6 +0.169 — -0.05
Win prob 20–80% 8 -0.081 38% 2.2 +0.195 — -0.02
Win prob over 80% 1 -0.782 0% 0.0 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 2 +0.058 50% 6.0 +0.119 — 0.04
Q2 7 -0.172 14% 2.1 +0.208 — -0.01
Q3 3 -0.734 0% 0.0 +0.200 — -0.01
Q4 2 +0.777 100% 4.5 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -0.134 33% 0.0 +0.159 — 0.10
Rest of game 11 -0.121 27% 3.3 +0.199 — 0.10
Down Situation compare everyone →
1st down 6 -0.034 33% 4.3 +0.227 — 0.00
2nd down 6 -0.026 33% 2.3 +0.189 — 0.02
3rd down 2 -0.686 0% -2.0 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 2 -0.686 0% -2.0 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.147 — -0.04
Own 50–21 8 -0.146 38% 2.4 +0.162 — 0.04
Opp 21–49 3 -0.099 0% 4.0 +0.238 — 0.06
Red zone (opp 20 in) 3 -0.091 33% 1.7 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 9 -0.271 22% 2.1 +0.173 — -0.02
Under center 5 +0.140 40% 3.4 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 14 -0.124 29% 2.6 +0.195 140/167 -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 2 +0.777 100% 4.5 +0.250 — 0.05
4–6 to go 0——— +0.240 — 0.02
7–10 to go 7 -0.050 29% 4.0 +0.208 — 0.03
11+ to go 5 -0.588 0% -0.2 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 3 -0.832 0% -2.7 -0.209 — 0.15
Short (0–9) 11 +0.069 36% 4.0 +0.162 — 0.09
Intermediate (10–19) 0——— +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 4 -0.484 0% -1.2 +0.147 — 0.04
Middle 3 -0.035 33% 4.3 +0.321 — -0.02
Right 7 +0.044 43% 4.0 +0.168 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 4 +0.335 50% 4.2 +0.287 — -0.03
No play action 10 -0.308 20% 1.9 +0.166 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 13 -0.207 23% 2.7 +0.187 141/164 -0.05
Out of pocket 1 +0.948 100% 1.0 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 -0.181 25% 1.0 +0.190 — 0.08
No blitz 10 -0.101 30% 3.2 +0.194 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.106 — —
4 rushers 10 -0.101 30% 3.2 +0.198 — 0.12
5 rushers 4 -0.181 25% 1.0 +0.186 — 0.15
6+ rushers 0——— +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 10 -0.255 20% 2.2 +0.172 — -0.04
7 in the box 4 +0.202 50% 3.5 +0.214 — -0.05
Stacked box (8+) 0——— +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 1 -0.932 0% -8.0 -0.084 — 0.50
Not a screen 13 -0.062 31% 3.4 +0.223 137/167 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 -0.066 33% 4.5 +0.204 — 0.10
No motion 8 -0.167 25% 1.1 +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 14 -0.124 29% 2.6 +0.200 141/167 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026ARI 14-0.124 -1.728.6%2.57 78.6%0.62.7
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.