Mike Washington Jr.

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV8 652781 63110 1 differ (Targets 6 vs 7)

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
6
qualifying bar 17
EPA/play
-0.462
not ranked · lg +0.193
Success rate
16.7%
not ranked · lg 49.8%
Yards/play
1.83
not ranked · lg 7.42
Explosive rate
0.0%
not ranked · lg 9.1%
Catch rate
50.0%
not ranked · lg 67.3%
Air yards/att
0.7
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.7%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 4 -0.556 25% 1.5 +0.197 — -0.02
Away 2 -0.273 0% 2.5 +0.190 — -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 6 -0.462 17% 1.8 +0.174 — -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 -0.553 20% 1.2 +0.206 — 0.05
Outdoors 1 -0.006 0% 5.0 +0.187 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -0.006 0% 5.0 +0.203 — 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 2 -0.283 0% 2.5 +0.189 — -0.01
Trailing 1–8 2 -0.562 50% 3.0 +0.180 — 0.07
Tied 1 -0.542 0% 0.0 +0.186 — 0.02
Leading 1–8 1 -0.540 0% 0.0 +0.202 — -0.03
Leading 9+ 0——— +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 2 -0.283 0% 2.5 +0.169 — -0.05
Win prob 20–80% 4 -0.551 25% 1.5 +0.195 — -0.02
Win prob over 80% 0——— +0.221 — 0.09
Quarter Game state compare everyone →
Q1 1 +0.341 100% 7.0 +0.119 — 0.04
Q2 1 -0.542 0% 0.0 +0.208 — -0.01
Q3 2 -0.283 0% 2.5 +0.200 — -0.01
Q4 2 -1.002 0% -0.5 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.159 — 0.10
Rest of game 6 -0.462 17% 1.8 +0.199 — 0.10
Down Situation compare everyone →
1st down 4 -0.325 25% 1.8 +0.227 — 0.00
2nd down 2 -0.735 0% 2.0 +0.189 — 0.02
3rd down 0——— +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 0——— +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.147 — -0.04
Own 50–21 3 -0.370 0% 1.7 +0.162 — 0.04
Opp 21–49 3 -0.554 33% 2.0 +0.238 — 0.06
Red zone (opp 20 in) 0——— +0.228 — 0.05
Formation Style compare everyone →
Shotgun 4 -0.423 25% 2.8 +0.173 — -0.02
Under center 2 -0.541 0% 0.0 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 5 -0.553 20% 1.2 +0.195 — -0.00
No huddle 1 -0.006 0% 5.0 +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.250 — 0.05
4–6 to go 0——— +0.240 — 0.02
7–10 to go 6 -0.462 17% 1.8 +0.208 — 0.03
11+ to go 0——— +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 3 -0.677 0% 1.3 -0.209 — 0.15
Short (0–9) 2 -0.101 50% 3.5 +0.162 — 0.09
Intermediate (10–19) 1 -0.540 0% 0.0 +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 3 -0.369 0% 1.7 +0.147 — 0.04
Middle 2 -1.003 0% -0.5 +0.321 — -0.02
Right 1 +0.341 100% 7.0 +0.168 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 2 -0.541 0% 0.0 +0.287 — -0.03
No play action 4 -0.423 25% 2.8 +0.166 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 6 -0.462 17% 1.8 +0.187 — -0.05
Out of pocket 0——— +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 +0.341 100% 7.0 +0.190 — 0.08
No blitz 5 -0.623 0% 0.8 +0.194 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.106 — —
4 rushers 5 -0.623 0% 0.8 +0.198 — 0.12
5 rushers 1 +0.341 100% 7.0 +0.186 — 0.15
6+ rushers 0——— +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 4 -0.643 0% 1.0 +0.172 — -0.04
7 in the box 2 -0.100 50% 3.5 +0.214 — -0.05
Stacked box (8+) 0——— +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.084 — 0.50
Not a screen 6 -0.462 17% 1.8 +0.223 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -0.553 20% 1.2 +0.204 — 0.10
No motion 1 -0.006 0% 5.0 +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 6 -0.462 17% 1.8 +0.200 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026LV 6-0.462 -2.816.7%1.83 50.0%0.76.0
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.