Quinshon Judkins

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CLE7 1013423 23211340 1 differ (Targets 23 vs 24)
2025 CLE14 2308277 36261710 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
23
qualifying bar 17
EPA/play
+0.166
96th of 166 · lg +0.193
Success rate
56.5%
42nd of 166 · lg 49.8%
Yards/play
5.83
125th of 166 · lg 7.42
Explosive rate
0.0%
144th of 166 · lg 9.1%
Catch rate
91.3%
2nd of 166 · lg 67.3%
Air yards/att
-1.6
160th of 166 · lg 7.9
Turnover rate
0.0%
1st of 166 · lg 2.7%
TD rate
0.0%
129th of 166 · lg 4.8%

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 9 +0.351 67% 5.8 +0.197 — -0.02
Away 14 +0.047 50% 5.9 +0.190 79/116 -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 7 +0.400 71% 6.1 +0.265 — 0.19
Normal (6–8 days) 10 +0.280 70% 6.8 +0.174 — -0.01
Extra rest (9–12 days) 4 -0.477 0% 1.5 +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.206 — 0.05
Outdoors 23 +0.166 57% 5.8 +0.187 78/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 9 +0.351 67% 5.8 +0.210 — -0.02
80°F+ 7 +0.179 57% 6.3 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 7 +0.179 57% 6.3 +0.215 — -0.09
10–14 mph 9 +0.351 67% 5.8 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 19 +0.301 68% 6.7 +0.203 50/129 0.03
Rain or snow 4 -0.477 0% 1.5 +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 4 +0.235 75% 10.2 +0.189 — -0.01
Trailing 1–8 9 -0.076 33% 3.3 +0.180 — 0.07
Tied 4 +0.593 75% 7.8 +0.186 — 0.02
Leading 1–8 5 +0.433 80% 6.4 +0.202 — -0.03
Leading 9+ 1 -0.972 0% 0.0 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 4 +0.235 75% 10.2 +0.169 — -0.05
Win prob 20–80% 15 +0.185 53% 5.3 +0.195 77/151 -0.02
Win prob over 80% 4 +0.027 50% 3.5 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 4 -0.222 25% 2.0 +0.119 — 0.04
Q2 6 +0.687 83% 7.3 +0.208 — -0.01
Q3 4 +0.086 75% 8.0 +0.200 — -0.01
Q4 9 +0.027 44% 5.6 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.685 100% 6.5 +0.159 — 0.10
Rest of game 21 +0.117 52% 5.8 +0.199 100/165 0.10
Down Situation compare everyone →
1st down 13 +0.316 69% 6.8 +0.227 35/78 0.00
2nd down 9 +0.076 44% 5.0 +0.189 — 0.02
3rd down 1 -0.972 0% 0.0 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 1 -0.972 0% 0.0 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 3 -0.212 33% 4.3 +0.147 — -0.04
Own 50–21 12 +0.025 50% 6.2 +0.162 82/115 0.04
Opp 21–49 4 +0.912 100% 8.5 +0.238 — 0.06
Red zone (opp 20 in) 4 +0.127 50% 3.0 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 18 +0.140 50% 5.5 +0.173 88/161 -0.02
Under center 5 +0.258 80% 7.0 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 23 +0.166 57% 5.8 +0.195 90/166 -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.250 — 0.05
4–6 to go 4 +0.123 50% 3.5 +0.240 — 0.02
7–10 to go 14 +0.307 64% 6.8 +0.208 58/144 0.03
11+ to go 5 -0.193 40% 5.0 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 13 +0.215 62% 5.3 -0.209 2/25 0.15
Short (0–9) 10 +0.102 50% 6.5 +0.162 — 0.09
Intermediate (10–19) 0——— +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 12 +0.296 67% 5.8 +0.147 28/84 0.04
Middle 4 -0.227 25% 4.2 +0.321 — -0.02
Right 7 +0.168 57% 6.7 +0.168 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 8 +0.138 62% 5.8 +0.287 — -0.03
No play action 15 +0.181 53% 5.9 +0.166 80/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 21 +0.198 57% 6.2 +0.187 84/163 -0.05
Out of pocket 2 -0.173 50% 2.0 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 4 +0.487 75% 6.8 +0.190 — 0.08
No blitz 19 +0.098 53% 5.6 +0.194 92/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 +0.752 100% 16.0 +0.106 — —
4 rushers 18 +0.062 50% 5.1 +0.198 96/157 0.12
5 rushers 4 +0.487 75% 6.8 +0.186 — 0.15
6+ rushers 0——— +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 13 +0.245 62% 6.8 +0.172 67/151 -0.04
7 in the box 8 +0.087 50% 5.1 +0.214 — -0.05
Stacked box (8+) 2 -0.035 50% 2.5 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 10 +0.240 60% 5.0 -0.084 — 0.50
Not a screen 13 +0.109 54% 6.5 +0.223 106/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 13 +0.078 54% 4.8 +0.204 92/140 0.10
No motion 10 +0.280 60% 7.2 +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 23 +0.166 57% 5.8 +0.200 93/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026CLE 23+0.166 +3.856.5%5.83 91.3%-1.68.0
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.