Tyler Shough

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 NO7 1832731,72113615 241112 ✓ matches
2025 NO11 2213272,38410631 451863 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
13
qualifying bar 56
EPA/play
+0.134
not ranked · lg -0.077
Success rate
38.5%
not ranked · lg 40.5%
Yards/play
1.38
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
15.4%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.505 100% 2.0 -0.093 — 0.01
Away 10 +0.164 40% 1.5 -0.059 — -0.00
Neutral site 2 -0.205 0% 0.5 -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 11 +0.270 45% 1.3 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 5 -0.227 20% 1.4 -0.108 — 0.00
Outdoors 8 +0.359 50% 1.4 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 6 +0.405 50% 2.0 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 6 +0.405 50% 2.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 8 +0.359 50% 1.4 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.128 0% 2.0 -0.047 — 0.01
Trailing 1–8 8 -0.335 25% 1.6 -0.081 — 0.02
Tied 3 +1.076 67% 0.7 -0.096 — 0.10
Leading 1–8 1 +1.314 100% 1.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -1.179 0% 0.0 -0.040 — 0.13
Win prob 20–80% 11 +0.146 36% 1.5 -0.081 — -0.05
Win prob over 80% 1 +1.314 100% 1.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.505 100% 2.0 -0.072 — 0.09
Q2 7 -0.304 14% 1.9 -0.080 — -0.04
Q3 1 +1.314 100% 1.0 -0.058 — 0.12
Q4 3 +1.076 67% 0.7 -0.093 — -0.02
OT 1 -1.179 0% 0.0 -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 5 +0.042 20% 0.2 -0.100 — —
Rest of game 8 +0.191 50% 2.1 -0.075 — —
Down Situation compare everyone →
1st down 4 -0.275 0% 1.2 -0.082 — 0.02
2nd down 3 -0.344 33% 2.7 -0.102 — -0.03
3rd down 4 -0.295 50% 0.8 +0.007 — -0.14
4th down 2 +2.524 100% 1.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.000 67% 1.0 +0.033 — —
3rd & 4–6 1 -1.179 0% 0.0 -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 2 -0.337 50% 1.0 -0.090 — -0.01
Opp 21–49 4 -0.042 25% 1.8 -0.067 — 0.07
Red zone (opp 20 in) 7 +0.369 43% 1.3 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 6 -0.217 17% 2.2 -0.093 — 0.03
Under center 7 +0.434 57% 0.7 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 11 +0.012 36% 1.2 -0.083 — 0.03
No huddle 2 +0.804 50% 2.5 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 8 +0.471 50% 0.5 +0.023 — 0.12
4–6 to go 1 -1.179 0% 0.0 -0.046 — -0.02
7–10 to go 4 -0.213 25% 3.5 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 -0.206 0% 2.0 -0.041 — 0.04
Middle 6 +0.820 67% 1.2 -0.093 — 0.16
Right 3 +0.020 33% 2.3 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -0.324 0% 1.0 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 2 +0.310 50% 4.0 -0.103 — 0.11
Up the middle 6 +0.820 67% 1.2 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 6 -0.010 33% 2.2 -0.083 — 0.13
7 in the box 3 +0.130 33% 0.3 -0.072 — -0.02
Stacked box (8+) 4 +0.352 50% 1.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 7 +0.413 43% 1.9 -0.092 — -0.21
No motion 6 -0.192 33% 0.8 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 13 +0.134 38% 1.4 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026NO 13+0.134 +1.738.5%1.38 0.0%38.5%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.