Shedeur Sanders

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 CLE2 332000 000 ✓ matches
2025 CLE8 1202121,40071023 211691 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
253
qualifying bar 238
EPA/play
-0.196
37th of 37 · lg +0.056
Success rate
36.8%
37th of 37 · lg 45.6%
Yards/play
5.55
32nd of 37 · lg 6.19
Explosive rate
9.5%
16th of 37 · lg 9.3%
CPOE
-5.0
36th of 37 · lg +0.5
Completion %
56.6%
37th of 37 · lg 64.6%
Air yards/att
7.2
30th of 37 · lg 7.8
Sack rate
9.1%
33rd of 37 · lg 6.5%
Turnover rate
5.1%
37th of 37 · lg 2.6%
TD rate
3.2%
34th of 37 · lg 4.3%

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per dropback by situation, next to the league. Rank is among qualified players with 30+ dropbacks there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 160 -0.134 41% 5.8 +0.069 34/37 0.04
Away 93 -0.302 29% 5.1 +0.044 37/37 0.01
Neutral site 0——— +0.052 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.109 — 0.09
Normal (6–8 days) 253 -0.196 37% 5.5 +0.042 37/37 0.03
Extra rest (9–12 days) 0——— +0.079 — -0.00
Off a bye (13+ days) 0——— +0.100 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 21 +0.094 24% 9.8 +0.044 — 0.01
Outdoors 232 -0.222 38% 5.2 +0.063 36/37 0.01
Temperature (outdoors) Weather compare everyone →
Under 40°F 183 -0.177 38% 5.2 +0.051 17/19 0.00
40–59°F 49 -0.391 37% 4.9 +0.033 31/32 0.00
60–79°F 0——— +0.094 — -0.13
80°F+ 0——— +0.059 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 119 -0.171 38% 5.5 +0.076 35/35 -0.06
10–14 mph 28 -0.181 43% 7.3 +0.052 — -0.12
15+ mph 85 -0.306 36% 4.0 -0.019 18/20 -0.06
Rain or snow (outdoors) Weather compare everyone →
Dry 204 -0.227 37% 4.9 +0.063 36/37 0.01
Rain or snow 28 -0.181 43% 7.3 +0.050 — 0.01
Score Game state compare everyone →
Trailing 9+ 75 -0.343 32% 4.4 -0.033 34/36 0.06
Trailing 1–8 71 +0.119 45% 6.3 +0.087 19/37 0.05
Tied 26 -0.279 38% 6.0 +0.023 — 0.09
Leading 1–8 67 -0.376 36% 5.0 +0.106 34/35 -0.21
Leading 9+ 14 +0.020 21% 9.4 +0.157 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 81 -0.221 36% 4.6 -0.032 32/35 0.05
Win prob 20–80% 159 -0.187 38% 5.8 +0.069 35/37 0.08
Win prob over 80% 13 -0.146 23% 8.2 +0.143 — 0.03
Quarter Game state compare everyone →
Q1 45 +0.158 44% 9.4 +0.068 11/37 -0.05
Q2 61 -0.101 34% 6.1 +0.065 32/37 -0.06
Q3 53 -0.636 30% 3.4 +0.069 37/37 -0.06
Q4 94 -0.178 38% 4.5 +0.026 36/37 0.05
OT 0——— +0.214 — —
Two-minute Game state compare everyone →
Last 2 min of half 39 -0.077 31% 3.6 +0.075 34/37 0.03
Rest of game 214 -0.217 38% 5.9 +0.053 37/37 0.03
Down Situation compare everyone →
1st down 90 -0.095 42% 5.9 +0.114 37/37 0.19
2nd down 82 -0.228 32% 5.0 +0.076 37/37 0.04
3rd down 75 -0.090 39% 6.4 -0.052 24/37 0.11
4th down 6 -2.575 0% -3.7 +0.122 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 9 +0.208 67% 5.2 -0.034 — -0.29
3rd & 4–6 16 +0.033 44% 6.2 -0.012 — -0.12
3rd & 7+ 50 -0.183 32% 6.7 -0.079 24/37 -0.22
Field position Situation compare everyone →
Own 20 and in 41 -0.218 39% 5.6 +0.060 23/25 -0.02
Own 50–21 126 -0.165 36% 6.4 +0.051 34/37 0.11
Opp 21–49 68 -0.272 35% 4.7 +0.081 35/37 0.08
Red zone (opp 20 in) 18 -0.069 44% 2.4 +0.019 — 0.01
Formation Style compare everyone →
Shotgun 217 -0.168 36% 5.6 +0.037 36/37 -0.00
Under center 36 -0.359 39% 5.3 +0.147 32/32 -0.00
Tempo Style compare everyone →
Huddle 228 -0.201 36% 5.7 +0.059 37/37 -0.09
No huddle 25 -0.151 40% 3.8 +0.037 — -0.09
Yards to go Situation compare everyone →
1–3 to go 13 -0.580 54% 3.5 +0.046 — -0.07
4–6 to go 29 -0.261 38% 5.1 +0.042 — -0.02
7–10 to go 161 -0.061 39% 6.4 +0.085 35/37 -0.01
11+ to go 50 -0.490 26% 3.5 -0.042 35/35 0.03
Pass, sack or scramble Passing compare everyone →
Pass 212 -0.084 37% 6.6 +0.163 37/37 0.66
Sack 23 -1.801 0% -7.1 -1.741 — 0.21
Scramble 18 +0.545 78% 9.3 +0.479 — 0.27
Pass depth Passing compare everyone →
Behind the line 50 -0.075 34% 5.8 -0.186 11/36 0.19
Short (0–9) 99 -0.240 37% 4.7 +0.123 37/37 0.01
Intermediate (10–19) 35 +0.219 49% 8.6 +0.393 30/37 0.16
Deep (20+) 28 +0.068 29% 12.3 +0.443 — 0.18
Pass direction Passing compare everyone →
Left 68 -0.194 35% 5.0 +0.156 37/37 0.11
Middle 58 +0.190 40% 9.2 +0.279 27/37 0.10
Right 86 -0.183 37% 6.2 +0.111 37/37 0.08
Play action Scheme (FTN) compare everyone →
Play action 60 -0.209 37% 5.9 +0.136 36/37 -0.03
No play action 193 -0.191 37% 5.4 +0.032 36/37 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 186 -0.116 38% 6.0 +0.070 35/37 0.06
Out of pocket 67 -0.416 34% 4.2 +0.003 35/36 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 61 -0.146 38% 5.2 +0.048 33/37 -0.15
No blitz 192 -0.211 36% 5.6 +0.060 37/37 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 4 -0.689 25% 4.5 +0.148 — —
4 rushers 194 -0.215 37% 5.7 +0.049 37/37 -0.27
5 rushers 45 -0.385 33% 2.9 +0.076 35/37 -0.05
6+ rushers 10 +1.229 60% 15.4 +0.030 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 183 -0.214 34% 4.9 +0.047 37/37 0.13
7 in the box 52 -0.075 44% 8.1 +0.083 30/37 0.11
Stacked box (8+) 18 -0.354 39% 4.4 +0.097 — —
Screen Scheme (FTN) compare everyone →
Screen 24 +0.057 33% 7.0 -0.040 — -0.11
Not a screen 229 -0.222 37% 5.4 +0.064 37/37 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 110 +0.092 49% 7.3 +0.082 22/37 0.02
No motion 143 -0.417 27% 4.2 +0.027 37/37 0.02
RPO Scheme (FTN) compare everyone →
RPO 2 +0.573 100% 7.5 +0.068 — —
Not an RPO 251 -0.202 36% 5.5 +0.056 37/37 —
Pressure Defense (NGS) compare everyone →
Clean pocket 138 +0.108 47% 7.4 +0.273 34/37 0.04
Pressured 115 -0.561 24% 3.3 -0.454 29/37 0.04
Man / zone Defense (NGS) compare everyone →
Man 69 +0.091 46% 6.4 +0.077 19/37 0.01
Zone 184 -0.303 33% 5.2 +0.047 37/37 0.01
Coverage shell Defense (NGS) compare everyone →
Cover 0 10 +1.295 60% 11.9 +0.112 — —
Cover 1 48 -0.160 44% 5.4 +0.072 30/37 -0.05
2-Man 11 +0.089 45% 5.9 +0.077 — —
Cover 2 66 -0.316 38% 3.9 +0.021 36/37 -0.18
Cover 3 79 -0.293 28% 6.4 +0.070 37/37 -0.07
Cover 4 25 -0.197 40% 5.5 +0.080 — -0.01
Cover 6 11 -0.642 27% 3.3 -0.004 — -0.20
Cover 9 3 +0.099 33% 7.0 -0.006 — —
Combo 0——— +0.034 — —
Blown coverage 0——— +0.293 — —
Time to throw Passing compare everyone →
Quick (under 2.5s) 70 -0.060 44% 6.3 +0.165 36/37 0.12
Normal (2.5–3.5s) 84 +0.137 40% 7.9 +0.220 28/37 0.07
Long (3.5s+) 58 -0.427 24% 4.9 +0.023 33/35 0.07
Offensive personnel Scheme (NGS) compare everyone →
11 153 -0.213 35% 4.8 +0.050 37/37 0.07
12 86 -0.151 37% 6.4 +0.075 32/35 0.04
21 4 -1.393 50% 4.2 -0.020 — -0.07
13 7 -0.176 57% 10.3 +0.130 — —
22 0——— -0.218 — —
10 3 +0.936 67% 10.7 +0.056 — —
Other 0——— +0.044 — -0.08

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2025CLE 253-0.196 -49.536.8%5.55 -5.056.6%7.29.1%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.