Omarion Hampton

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LAC7 893093 1311630 ✓ matches
2025 LAC9 1245454 35321921 ✓ matches
2025 playoffs LAC1 1-10 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
13
qualifying bar 17
EPA/play
+0.178
not ranked · lg +0.193
Success rate
38.5%
not ranked · lg 49.8%
Yards/play
4.85
not ranked · lg 7.42
Explosive rate
0.0%
not ranked · lg 9.1%
Catch rate
84.6%
not ranked · lg 67.3%
Air yards/att
-0.8
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.7%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.381 67% 9.0 +0.197 — -0.02
Away 10 +0.117 30% 3.6 +0.190 — -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 10 +0.346 50% 5.6 +0.174 — -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 3 -0.382 0% 2.3 +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 6 -0.001 33% 5.7 +0.206 — 0.05
Outdoors 7 +0.331 43% 4.1 +0.187 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +0.830 67% 2.7 +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.497 100% 4.0 +0.215 — -0.09
10–14 mph 1 -0.502 0% 0.0 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 7 +0.331 43% 4.1 +0.203 — 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 5 +0.683 40% 5.6 +0.189 — -0.01
Trailing 1–8 5 +0.041 60% 6.2 +0.180 — 0.07
Tied 1 -0.629 0% 0.0 +0.186 — 0.02
Leading 1–8 2 -0.339 0% 2.0 +0.202 — -0.03
Leading 9+ 0——— +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 5 +0.683 40% 5.6 +0.169 — -0.05
Win prob 20–80% 8 -0.138 38% 4.4 +0.195 — -0.02
Win prob over 80% 0——— +0.221 — 0.09
Quarter Game state compare everyone →
Q1 3 -0.522 33% 1.3 +0.119 — 0.04
Q2 5 +0.180 40% 6.4 +0.208 — -0.01
Q3 3 +0.117 33% 7.0 +0.200 — -0.01
Q4 2 +1.315 50% 3.0 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.062 0% 4.0 +0.159 — 0.10
Rest of game 12 +0.198 42% 4.9 +0.199 86/166 0.10
Down Situation compare everyone →
1st down 8 -0.175 38% 3.9 +0.227 — 0.00
2nd down 4 +0.186 25% 7.2 +0.189 — 0.02
3rd down 1 +2.974 100% 3.0 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 1 +2.974 100% 3.0 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 1 -0.062 0% 4.0 +0.147 — -0.04
Own 50–21 10 -0.042 40% 5.2 +0.162 — 0.04
Opp 21–49 2 +1.399 50% 3.5 +0.238 — 0.06
Red zone (opp 20 in) 0——— +0.228 — 0.05
Formation Style compare everyone →
Shotgun 7 -0.252 14% 3.6 +0.173 — -0.02
Under center 6 +0.680 67% 6.3 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 13 +0.178 38% 4.8 +0.195 86/167 -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.250 — 0.05
4–6 to go 1 -0.062 0% 4.0 +0.240 — 0.02
7–10 to go 10 -0.042 40% 5.2 +0.208 — 0.03
11+ to go 2 +1.399 50% 3.5 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 6 +0.405 33% 4.5 -0.209 — 0.15
Short (0–9) 7 -0.017 43% 5.1 +0.162 — 0.09
Intermediate (10–19) 0——— +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 4 +0.067 25% 6.0 +0.147 — 0.04
Middle 4 +0.096 50% 6.0 +0.321 — -0.02
Right 5 +0.332 40% 3.0 +0.168 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 6 +0.350 50% 3.3 +0.287 — -0.03
No play action 7 +0.030 29% 6.1 +0.166 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 12 +0.191 33% 4.8 +0.187 87/164 -0.05
Out of pocket 1 +0.020 100% 5.0 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 3 +0.168 33% 7.0 +0.190 — 0.08
No blitz 10 +0.181 40% 4.2 +0.194 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.106 — —
4 rushers 10 +0.181 40% 4.2 +0.198 — 0.12
5 rushers 1 +1.475 100% 18.0 +0.186 — 0.15
6+ rushers 2 -0.486 0% 1.5 +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 8 +0.441 50% 6.0 +0.172 — -0.04
7 in the box 2 -0.193 0% 3.5 +0.214 — -0.05
Stacked box (8+) 3 -0.275 33% 2.7 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 4 +0.363 25% 1.5 -0.084 — 0.50
Not a screen 9 +0.096 44% 6.3 +0.223 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 12 +0.105 33% 4.0 +0.204 90/141 0.10
No motion 1 +1.055 100% 15.0 +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 1 -0.956 0% -1.0 -0.104 — —
Not an RPO 12 +0.273 42% 5.3 +0.200 61/167 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026LAC 13+0.178 +2.338.5%4.85 84.6%-0.86.1
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.