Omarion Hampton

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LAC7 893093 1311630 ✓ matches
2025 LAC9 1245454 35321921 ✓ matches
2025 playoffs LAC1 1-10 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
89
qualifying bar 56
EPA/play
-0.295
36th of 38 · lg -0.077
Success rate
31.5%
34th of 38 · lg 40.5%
Yards/play
3.47
33rd of 38 · lg 4.11
Explosive rate
7.9%
24th of 38 · lg 9.3%
Turnover rate
2.2%
38th of 38 · lg 0.6%
TD rate
3.4%
19th of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 49 -0.443 31% 3.5 -0.093 37/37 0.01
Away 40 -0.113 32% 3.5 -0.059 28/35 -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 68 -0.246 32% 3.6 -0.094 34/38 -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 9 -0.546 11% 2.2 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 58 -0.459 28% 3.3 -0.108 22/22 0.00
Outdoors 31 +0.012 39% 3.8 -0.064 13/35 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 24 +0.122 50% 4.2 -0.062 4/22 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 9 +0.373 56% 5.0 -0.070 — 0.07
10–14 mph 15 -0.028 47% 3.7 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 31 +0.012 39% 3.8 -0.053 13/33 —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 12 +0.010 25% 2.7 -0.047 — 0.01
Trailing 1–8 42 -0.302 38% 4.0 -0.081 22/23 0.02
Tied 24 -0.436 33% 3.2 -0.096 23/23 0.10
Leading 1–8 10 -0.292 10% 3.1 -0.086 — 0.00
Leading 9+ 1 -0.321 0% 1.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 11 +0.053 27% 2.7 -0.040 — 0.13
Win prob 20–80% 76 -0.347 33% 3.6 -0.081 36/38 -0.05
Win prob over 80% 2 -0.231 0% 3.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 26 -0.206 31% 3.1 -0.072 25/28 0.09
Q2 26 -0.311 35% 4.2 -0.080 21/25 -0.04
Q3 24 -0.235 29% 2.9 -0.058 27/30 0.12
Q4 13 -0.550 31% 3.7 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.103 33% 9.7 -0.100 — —
Rest of game 86 -0.309 31% 3.3 -0.075 37/38 —
Down Situation compare everyone →
1st down 60 -0.287 28% 3.5 -0.082 36/38 0.02
2nd down 21 -0.343 38% 3.8 -0.102 33/34 -0.03
3rd down 8 -0.228 38% 2.4 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 +0.036 50% 2.5 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 2 -1.018 0% 2.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 20 -0.325 20% 3.2 -0.136 5/5 0.05
Own 50–21 32 -0.216 28% 4.2 -0.090 29/35 -0.01
Opp 21–49 22 -0.735 32% 2.7 -0.067 34/34 0.07
Red zone (opp 20 in) 15 +0.222 53% 3.4 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 41 -0.488 27% 3.5 -0.093 31/31 0.03
Under center 48 -0.130 35% 3.5 -0.068 28/38 0.03
Tempo Style compare everyone →
Huddle 89 -0.295 31% 3.5 -0.083 35/38 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 15 +0.051 60% 3.2 +0.023 — 0.12
4–6 to go 5 +0.126 60% 4.6 -0.046 — -0.02
7–10 to go 66 -0.393 24% 3.5 -0.110 37/38 -0.06
11+ to go 3 -0.573 0% 1.3 -0.167 — —
Run direction Running compare everyone →
Left 24 -0.292 33% 2.8 -0.041 34/36 0.04
Middle 39 -0.424 23% 3.3 -0.093 29/30 0.16
Right 26 -0.104 42% 4.3 -0.066 20/31 0.11
Run gap Running compare everyone →
Outside (end) 17 -0.380 41% 3.6 +0.001 — -0.03
Off tackle 15 -0.219 13% 3.1 -0.046 — -0.00
Inside (guard) 18 +0.001 56% 4.1 -0.103 — 0.11
Up the middle 39 -0.424 23% 3.3 -0.093 29/30 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 38 -0.468 34% 3.6 -0.083 36/37 0.13
7 in the box 45 -0.168 29% 3.5 -0.072 28/37 -0.02
Stacked box (8+) 6 -0.157 33% 3.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 70 -0.343 29% 3.4 -0.092 36/38 -0.21
No motion 19 -0.120 42% 3.7 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.791 50% 3.5 -0.061 — —
Not an RPO 87 -0.284 31% 3.5 -0.078 35/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LAC 89-0.295 -26.331.5%3.47 7.9%20.2%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.