Tetairoa McMillan

Box score by season

SeasonTeamG TgtRecRec ydsTD vs ESPN
2026 CAR7 65425692 1 differ (Targets 65 vs 66)
2025 CAR17 122701,0147 ✓ matches
2025 playoffs CAR1 75810

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Seasons to Weeks to
Targets
122
qualifying bar 32
EPA/play
+0.207
94th of 197 · lg +0.191
Success rate
50.0%
91st of 197 · lg 50.0%
Yards/play
8.30
53rd of 197 · lg 7.37
Explosive rate
13.9%
39th of 197 · lg 9.4%
Catch rate
57.4%
165th of 197 · lg 67.5%
Air yards/att
11.6
53rd of 197 · lg 7.9
Turnover rate
4.9%
170th of 197 · lg 2.6%
TD rate
5.7%
66th of 197 · lg 4.9%

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 55 +0.112 51% 7.8 +0.199 123/193 -0.02
Away 67 +0.285 49% 8.7 +0.181 80/193 -0.03
Neutral site 0——— +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.229 — 0.19
Normal (6–8 days) 109 +0.204 50% 8.4 +0.182 94/197 -0.01
Extra rest (9–12 days) 0——— +0.220 — 0.21
Off a bye (13+ days) 4 +0.324 25% 6.2 +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 26 +0.554 50% 9.8 +0.180 20/118 0.05
Outdoors 96 +0.113 50% 7.9 +0.197 118/192 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 19 -0.418 32% 6.8 +0.172 84/87 -0.05
60–79°F 60 +0.284 57% 8.6 +0.241 51/110 -0.02
80°F+ 17 +0.106 47% 6.8 +0.171 35/53 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 66 +0.125 47% 7.7 +0.216 110/177 -0.09
10–14 mph 11 +0.535 55% 10.6 +0.170 — 0.05
15+ mph 19 -0.171 58% 7.1 +0.105 10/14 -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 90 +0.071 49% 7.5 +0.199 119/188 0.03
Rain or snow 6 +0.743 67% 14.0 +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 38 +0.379 53% 10.4 +0.095 20/109 -0.01
Trailing 1–8 47 +0.136 51% 8.1 +0.227 92/153 0.07
Tied 28 +0.305 54% 7.3 +0.144 32/95 0.02
Leading 1–8 7 -0.262 29% 4.7 +0.239 — -0.03
Leading 9+ 2 -1.114 0% 0.0 +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 31 +0.504 58% 11.7 +0.092 19/109 -0.05
Win prob 20–80% 84 +0.172 50% 7.6 +0.203 103/195 -0.02
Win prob over 80% 7 -0.683 14% 1.7 +0.295 — 0.09
Quarter Game state compare everyone →
Q1 30 +0.340 60% 8.8 +0.197 41/113 0.04
Q2 42 +0.247 45% 7.9 +0.199 64/150 -0.01
Q3 21 -0.030 57% 8.1 +0.214 97/120 -0.01
Q4 29 +0.185 41% 8.4 +0.156 81/150 -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 15 +0.519 47% 9.1 +0.183 14/64 0.10
Rest of game 107 +0.164 50% 8.2 +0.192 111/197 0.10
Down Situation compare everyone →
1st down 34 +0.187 59% 9.2 +0.209 104/176 0.00
2nd down 36 +0.512 56% 9.2 +0.198 28/178 0.02
3rd down 42 -0.333 36% 4.9 +0.131 124/142 -0.02
4th down 10 +1.445 60% 16.4 +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 7 -0.504 43% 2.9 +0.088 — —
3rd & 4–6 13 -0.556 38% 4.7 +0.200 17/17 -0.27
3rd & 7+ 22 -0.147 32% 5.6 +0.110 41/61 0.02
Field position Situation compare everyone →
Own 20 and in 13 +0.447 69% 10.8 +0.190 6/23 -0.04
Own 50–21 51 -0.089 47% 8.4 +0.188 154/193 0.04
Opp 21–49 43 +0.328 47% 8.4 +0.217 72/162 0.06
Red zone (opp 20 in) 15 +0.662 53% 5.6 +0.140 10/62 0.05
Formation Style compare everyone →
Shotgun 112 +0.151 49% 8.1 +0.165 110/196 -0.02
Under center 10 +0.840 60% 10.2 +0.311 — -0.02
Tempo Style compare everyone →
Huddle 118 +0.217 51% 8.5 +0.194 90/197 -0.00
No huddle 4 -0.087 25% 3.8 +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 15 +1.100 60% 9.5 +0.202 4/29 0.05
4–6 to go 24 -0.729 33% 3.9 +0.234 72/73 0.02
7–10 to go 70 +0.450 59% 10.1 +0.203 40/197 0.03
11+ to go 13 -0.400 23% 5.5 +0.081 56/61 -0.07
Pass depth Passing compare everyone →
Behind the line 2 -0.600 50% 2.5 -0.156 — 0.15
Short (0–9) 55 -0.196 47% 5.3 +0.141 167/189 0.09
Intermediate (10–19) 44 +0.521 59% 10.9 +0.435 50/111 0.07
Deep (20+) 21 +0.684 38% 11.4 +0.472 21/55 0.01
Pass direction Passing compare everyone →
Left 51 +0.322 51% 6.9 +0.177 67/187 0.04
Middle 28 +0.316 54% 13.1 +0.283 56/108 -0.02
Right 43 -0.000 47% 6.9 +0.155 133/185 0.03
Play action Scheme (FTN) compare everyone →
Play action 15 +0.576 60% 9.7 +0.299 32/110 -0.03
No play action 107 +0.156 49% 8.1 +0.160 99/196 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 109 +0.111 49% 8.1 +0.192 126/197 -0.05
Out of pocket 13 +1.012 62% 10.4 +0.183 4/44 -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 48 -0.062 42% 7.1 +0.232 118/145 0.08
No blitz 74 +0.382 55% 9.1 +0.174 44/197 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 6 +1.353 67% 8.5 +0.254 — —
4 rushers 70 +0.381 56% 9.5 +0.169 50/197 0.12
5 rushers 32 -0.276 38% 6.6 +0.235 91/103 0.15
6+ rushers 14 -0.047 43% 6.1 +0.254 10/13 —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 94 +0.022 46% 7.7 +0.175 143/196 -0.04
7 in the box 24 +0.815 67% 10.2 +0.240 6/98 -0.05
Stacked box (8+) 4 +0.915 50% 11.2 +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 3 -0.458 33% 4.3 -0.032 — 0.50
Not a screen 119 +0.224 50% 8.4 +0.213 95/197 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 46 +0.083 52% 6.7 +0.214 129/193 0.10
No motion 76 +0.282 49% 9.3 +0.163 62/191 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.091 — —
Not an RPO 122 +0.207 50% 8.3 +0.193 96/197 —
Pressure Defense (NGS) compare everyone →
Clean pocket 95 +0.190 52% 7.9 +0.256 123/197 0.01
Pressured 27 +0.268 44% 9.9 -0.046 30/116 0.01
Man / zone Defense (NGS) compare everyone →
Man 39 +0.116 44% 8.8 +0.211 86/151 0.03
Zone 82 +0.241 52% 8.0 +0.181 87/197 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 5 +0.252 40% 4.8 +0.266 — —
Cover 1 31 +0.100 45% 9.6 +0.200 72/112 0.03
2-Man 3 +0.049 33% 6.7 +0.220 — —
Cover 2 20 +1.061 75% 10.8 +0.137 3/127 -0.09
Cover 3 37 -0.044 43% 7.3 +0.216 117/149 0.02
Cover 4 15 +0.032 47% 6.5 +0.210 17/26 -0.08
Cover 6 7 +0.217 57% 8.6 +0.142 — —
Cover 9 3 -0.621 33% 4.0 +0.159 — —
Combo 0——— +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 103 +0.146 48% 8.1 +0.188 110/193 0.05
12 13 +0.527 69% 10.3 +0.194 24/98 0.04
21 1 +1.209 100% 11.0 +0.110 — -0.17
13 0——— +0.263 — —
22 0——— -0.103 — —
10 2 +0.965 50% 11.0 +0.236 — —
Other 3 +0.084 33% 4.3 +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025CAR 122+0.207 +25.350.0%8.30 57.4%11.63.8
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.