Ashton Jeanty

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV8 1083371 48373763 1 differ (Targets 48 vs 49)
2025 LV17 2669755 73553465 ✓ matches

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
108
qualifying bar 56
EPA/play
-0.308
37th of 38 · lg -0.077
Success rate
31.5%
33rd of 38 · lg 40.5%
Yards/play
3.12
36th of 38 · lg 4.11
Explosive rate
4.6%
35th of 38 · lg 9.3%
Turnover rate
0.0%
1st of 38 · lg 0.6%
TD rate
0.9%
37th of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 56 -0.194 41% 3.5 -0.093 26/37 0.01
Away 52 -0.430 21% 2.7 -0.059 34/35 -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 85 -0.382 28% 2.8 -0.094 38/38 -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 96 -0.309 32% 3.1 -0.108 19/22 0.00
Outdoors 12 -0.296 25% 3.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 12 -0.296 25% 3.0 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 10 -0.487 20% 2.0 -0.047 — 0.01
Trailing 1–8 35 -0.234 37% 3.3 -0.081 19/23 0.02
Tied 27 -0.428 22% 3.0 -0.096 22/23 0.10
Leading 1–8 20 -0.220 45% 3.5 -0.086 17/21 0.00
Leading 9+ 16 -0.266 25% 3.2 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 9 -0.361 22% 2.6 -0.040 — 0.13
Win prob 20–80% 76 -0.350 30% 2.9 -0.081 37/38 -0.05
Win prob over 80% 23 -0.148 39% 4.0 -0.081 18/25 -0.09
Quarter Game state compare everyone →
Q1 30 -0.413 30% 2.8 -0.072 26/28 0.09
Q2 20 -0.245 25% 3.5 -0.080 19/25 -0.04
Q3 28 -0.150 39% 3.6 -0.058 22/30 0.12
Q4 30 -0.391 30% 2.8 -0.093 23/25 -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.345 14% 1.7 -0.100 — —
Rest of game 101 -0.305 33% 3.2 -0.075 36/38 —
Down Situation compare everyone →
1st down 55 -0.133 33% 3.7 -0.082 27/38 0.02
2nd down 44 -0.381 34% 2.7 -0.102 34/34 -0.03
3rd down 8 -0.585 12% 2.0 +0.007 — -0.14
4th down 1 -4.512 0% 0.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 -0.637 20% 2.0 +0.033 — —
3rd & 4–6 2 -0.576 0% 3.0 -0.052 — —
3rd & 7+ 1 -0.338 0% 0.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 6 -0.024 33% 5.5 -0.136 — 0.05
Own 50–21 48 -0.265 29% 3.4 -0.090 34/35 -0.01
Opp 21–49 32 -0.231 44% 3.3 -0.067 31/34 0.07
Red zone (opp 20 in) 22 -0.589 18% 1.6 -0.033 14/14 0.06
Formation Style compare everyone →
Shotgun 30 -0.237 30% 3.2 -0.093 26/31 0.03
Under center 78 -0.335 32% 3.1 -0.068 35/38 0.03
Tempo Style compare everyone →
Huddle 105 -0.309 31% 3.1 -0.083 37/38 0.03
No huddle 3 -0.245 33% 3.3 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 23 -0.625 39% 1.4 +0.023 16/16 0.12
4–6 to go 19 -0.259 26% 3.2 -0.046 — -0.02
7–10 to go 64 -0.220 30% 3.6 -0.110 32/38 -0.06
11+ to go 2 +0.074 50% 7.0 -0.167 — —
Run direction Running compare everyone →
Left 26 -0.176 46% 2.9 -0.041 28/36 0.04
Middle 46 -0.367 30% 3.5 -0.093 27/30 0.16
Right 36 -0.327 22% 2.8 -0.066 31/31 0.11
Run gap Running compare everyone →
Outside (end) 16 -0.397 19% 2.7 +0.001 — -0.03
Off tackle 19 -0.227 32% 3.2 -0.046 — -0.00
Inside (guard) 27 -0.210 41% 2.7 -0.103 25/29 0.11
Up the middle 46 -0.367 30% 3.5 -0.093 27/30 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 50 -0.289 32% 3.2 -0.083 33/37 0.13
7 in the box 42 -0.259 29% 3.3 -0.072 34/37 -0.02
Stacked box (8+) 16 -0.494 38% 2.4 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 62 -0.363 32% 2.9 -0.092 37/38 -0.21
No motion 46 -0.233 30% 3.4 -0.052 25/29 -0.21
RPO Scheme (FTN) compare everyone →
RPO 10 -0.113 30% 3.9 -0.061 — —
Not an RPO 98 -0.328 32% 3.0 -0.078 38/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LV 108-0.308 -33.231.5%3.12 4.6%13.9%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.