Michael Penix Jr.

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 ATL6 1041681,282959 17150 ✓ matches
2025 ATL9 1662761,9829313 21701 ✓ matches
2024 ATL5 61105775334 7111 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
5
qualifying bar 56
EPA/play
+0.187
not ranked · lg -0.077
Success rate
40.0%
not ranked · lg 40.5%
Yards/play
0.80
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -1.958 0% 0.0 -0.093 — 0.01
Away 4 +0.723 50% 1.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 5 +0.187 40% 0.8 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 5 +0.187 40% 0.8 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -1.958 0% 0.0 -0.053 — —
Rain or snow 4 +0.723 50% 1.0 -0.152 — —
Score Game state compare everyone →
Trailing 9+ 3 +0.183 33% 0.7 -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 1 +2.341 100% 2.0 -0.096 — 0.10
Leading 1–8 0——— -0.086 — 0.00
Leading 9+ 1 -1.958 0% 0.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 +0.183 33% 0.7 -0.040 — 0.13
Win prob 20–80% 1 +2.341 100% 2.0 -0.081 — -0.05
Win prob over 80% 1 -1.958 0% 0.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +2.341 100% 2.0 -0.072 — 0.09
Q2 1 -0.117 0% 0.0 -0.080 — -0.04
Q3 1 -1.275 0% 0.0 -0.058 — 0.12
Q4 2 -0.008 50% 1.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.117 0% 0.0 -0.100 — —
Rest of game 4 +0.262 50% 1.0 -0.075 — —
Down Situation compare everyone →
1st down 2 -1.037 0% 0.0 -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 1 -1.275 0% 0.0 +0.007 — -0.14
4th down 2 +2.142 100% 2.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 -1.275 0% 0.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.117 0% 0.0 -0.136 — 0.05
Own 50–21 1 -1.958 0% 0.0 -0.090 — -0.01
Opp 21–49 3 +1.003 67% 1.3 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.958 0% 0.0 -0.093 — 0.03
Under center 4 +0.723 50% 1.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 5 +0.187 40% 0.8 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 +1.003 67% 1.3 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 2 -1.037 0% 0.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 3 +1.003 67% 1.3 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 3 +1.003 67% 1.3 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.183 33% 0.7 -0.083 — 0.13
7 in the box 2 +0.191 50% 1.0 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 +2.142 100% 2.0 -0.092 — -0.21
No motion 3 -1.117 0% 0.0 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 -1.958 0% 0.0 -0.061 — —
Not an RPO 4 +0.723 50% 1.0 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026ATL 5+0.187 +0.940.0%0.80 0.0%40.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.