Drake Maye

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NE8 1572341,98315816 462163 0000 ✓ matches
2025 NE17 3544924,39431847 1034504 1120 ✓ matches
2025 playoffs NE4 701208286421 291781 1000
2024 NE13 2253382,276151034 544212 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
9
qualifying bar 56
EPA/play
-0.112
not ranked · lg -0.077
Success rate
33.3%
not ranked · lg 40.5%
Yards/play
1.22
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
22.2%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +1.310 100% 3.0 -0.093 — 0.01
Away 8 -0.290 25% 1.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.614 0% 0.0 -0.032 — 0.32
Normal (6–8 days) 5 -0.257 40% 1.0 -0.094 — -0.14
Extra rest (9–12 days) 2 +0.476 50% 1.5 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 9 -0.112 33% 1.2 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 3 -0.055 33% 1.3 -0.062 — 0.02
80°F+ 2 -1.246 0% 0.5 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 3 -0.850 0% 1.3 -0.070 — 0.07
10–14 mph 2 -0.053 50% 0.5 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 9 -0.112 33% 1.2 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 3 -1.035 0% 0.3 -0.047 — 0.01
Trailing 1–8 3 +0.137 33% 1.0 -0.081 — 0.02
Tied 1 -0.059 0% 3.0 -0.096 — 0.10
Leading 1–8 1 +0.437 100% 1.0 -0.086 — 0.00
Leading 9+ 1 +1.310 100% 3.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -1.941 0% 0.0 -0.040 — 0.13
Win prob 20–80% 7 -0.054 29% 1.1 -0.081 — -0.05
Win prob over 80% 1 +1.310 100% 3.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 -0.059 0% 3.0 -0.072 — 0.09
Q2 3 -0.711 0% 0.7 -0.080 — -0.04
Q3 4 +0.187 50% 1.2 -0.058 — 0.12
Q4 1 +0.437 100% 1.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.550 0% 1.0 -0.100 — —
Rest of game 8 -0.057 38% 1.2 -0.075 — —
Down Situation compare everyone →
1st down 2 -0.546 0% 0.5 -0.082 — 0.02
2nd down 2 -0.336 0% 1.5 -0.102 — -0.03
3rd down 5 +0.152 60% 1.4 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 +0.432 75% 1.5 +0.033 — —
3rd & 4–6 1 -0.971 0% 1.0 -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 3 -0.521 33% 1.3 -0.090 — -0.01
Opp 21–49 2 -0.792 0% 0.5 -0.067 — 0.07
Red zone (opp 20 in) 4 +0.535 50% 1.5 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 4 +0.428 50% 1.8 -0.093 — 0.03
Under center 5 -0.544 20% 0.8 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 9 -0.112 33% 1.2 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 7 +0.073 43% 1.3 +0.023 — 0.12
4–6 to go 2 -0.760 0% 1.0 -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 +0.380 50% 2.0 -0.041 — 0.04
Middle 4 -0.544 25% 1.0 -0.093 — 0.16
Right 1 +1.924 100% 2.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.380 50% 2.0 +0.001 — -0.03
Off tackle 1 +1.924 100% 2.0 -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 4 -0.544 25% 1.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 -0.070 33% 1.7 -0.083 — 0.13
7 in the box 4 +0.422 50% 1.5 -0.072 — -0.02
Stacked box (8+) 2 -1.242 0% 0.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 +0.072 33% 1.3 -0.092 — -0.21
No motion 6 -0.204 33% 1.2 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 9 -0.112 33% 1.2 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026NE 9-0.112 -1.033.3%1.22 0.0%44.4%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.