Braelon Allen

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NYJ8 1125653 2217810 1 differ (Targets 22 vs 21)
2025 NYJ4 18761 32170 ✓ matches
2024 NYJ17 923342 27191481 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
112
qualifying bar 56
EPA/play
+0.007
12th of 38 · lg -0.077
Success rate
43.8%
13th of 38 · lg 40.5%
Yards/play
5.04
7th of 38 · lg 4.11
Explosive rate
17.0%
2nd of 38 · lg 9.3%
Turnover rate
0.0%
1st of 38 · lg 0.6%
TD rate
2.7%
26th of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 67 +0.071 43% 5.6 -0.093 8/37 0.01
Away 45 -0.088 44% 4.2 -0.059 25/35 -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 102 +0.014 43% 5.1 -0.094 11/38 -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 4 -0.154 25% 3.5 -0.108 — 0.00
Outdoors 108 +0.013 44% 5.1 -0.064 12/35 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 19 -0.119 47% 3.5 -0.062 — 0.02
80°F+ 10 -0.057 50% 4.0 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 29 -0.097 48% 3.7 -0.070 18/25 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 79 +0.042 49% 5.4 -0.053 10/33 —
Rain or snow 29 -0.063 31% 4.2 -0.152 2/6 —
Score Game state compare everyone →
Trailing 9+ 17 -0.072 41% 4.6 -0.047 — 0.01
Trailing 1–8 45 +0.069 44% 5.2 -0.081 7/23 0.02
Tied 14 -0.074 36% 5.3 -0.096 — 0.10
Leading 1–8 32 +0.088 53% 5.2 -0.086 4/21 0.00
Leading 9+ 4 -0.699 0% 2.2 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 14 +0.055 50% 5.5 -0.040 — 0.13
Win prob 20–80% 88 +0.071 47% 5.3 -0.081 7/38 -0.05
Win prob over 80% 10 -0.620 10% 2.3 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 25 +0.136 40% 6.0 -0.072 4/28 0.09
Q2 33 +0.050 58% 5.4 -0.080 7/25 -0.04
Q3 28 +0.010 43% 4.9 -0.058 13/30 0.12
Q4 26 -0.174 31% 3.8 -0.093 21/25 -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 -0.716 29% 3.0 -0.100 — —
Rest of game 105 +0.056 45% 5.2 -0.075 8/38 —
Down Situation compare everyone →
1st down 60 +0.027 45% 5.0 -0.082 9/38 0.02
2nd down 41 +0.079 44% 5.2 -0.102 7/34 -0.03
3rd down 8 +0.054 38% 6.1 +0.007 — -0.14
4th down 3 -1.490 33% 1.3 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 4 -0.041 50% 4.8 +0.033 — —
3rd & 4–6 2 -1.082 0% 2.0 -0.052 — —
3rd & 7+ 2 +1.379 50% 13.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 9 +0.125 56% 6.4 -0.136 — 0.05
Own 50–21 48 -0.061 44% 4.5 -0.090 15/35 -0.01
Opp 21–49 40 +0.107 48% 6.0 -0.067 8/34 0.07
Red zone (opp 20 in) 15 -0.108 27% 3.3 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 34 +0.313 56% 7.6 -0.093 1/31 0.03
Under center 78 -0.126 38% 3.9 -0.068 27/38 0.03
Tempo Style compare everyone →
Huddle 110 -0.005 44% 5.1 -0.083 11/38 0.03
No huddle 2 +0.701 50% 3.5 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 25 -0.194 40% 4.0 +0.023 12/16 0.12
4–6 to go 16 +0.034 50% 4.6 -0.046 — -0.02
7–10 to go 69 +0.035 42% 5.3 -0.110 7/38 -0.06
11+ to go 2 +1.361 100% 12.0 -0.167 — —
Run direction Running compare everyone →
Left 44 +0.064 41% 4.9 -0.041 14/36 0.04
Middle 24 -0.110 38% 4.0 -0.093 12/30 0.16
Right 44 +0.016 50% 5.8 -0.066 12/31 0.11
Run gap Running compare everyone →
Outside (end) 14 +0.364 57% 6.7 +0.001 — -0.03
Off tackle 30 +0.048 40% 5.6 -0.046 8/21 -0.00
Inside (guard) 44 -0.070 45% 4.7 -0.103 11/29 0.11
Up the middle 24 -0.110 38% 4.0 -0.093 12/30 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 31 -0.015 39% 5.9 -0.083 17/37 0.13
7 in the box 74 +0.017 46% 4.7 -0.072 11/37 -0.02
Stacked box (8+) 7 +0.006 43% 4.6 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 69 +0.004 46% 5.1 -0.092 11/38 -0.21
No motion 43 +0.014 40% 4.9 -0.052 12/29 -0.21
RPO Scheme (FTN) compare everyone →
RPO 10 +0.665 80% 9.3 -0.061 — —
Not an RPO 102 -0.057 40% 4.6 -0.078 20/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026NYJ 112+0.007 +0.843.8%5.04 17.0%28.6%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.