AJ Barner

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 SEA8 451 34212030 1 differ (Targets 34 vs 33)
2025 SEA17 10141 68525196 ✓ matches
2025 playoffs SEA3 120 76671
2024 SEA14 000 38302454 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
4
qualifying bar 56
EPA/play
+0.434
not ranked · lg -0.077
Success rate
75.0%
not ranked · lg 40.5%
Yards/play
1.25
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
25.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.241 67% 1.3 -0.093 — 0.01
Away 1 +2.461 100% 1.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 0——— -0.094 — -0.14
Extra rest (9–12 days) 4 +0.434 75% 1.2 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +2.461 100% 1.0 -0.108 — 0.00
Outdoors 3 -0.241 67% 1.3 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 3 -0.241 67% 1.3 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 1 +0.413 100% 2.0 -0.096 — 0.10
Leading 1–8 0——— -0.086 — 0.00
Leading 9+ 3 +0.441 67% 1.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 1 +0.413 100% 2.0 -0.081 — -0.05
Win prob over 80% 3 +0.441 67% 1.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.413 100% 2.0 -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 3 +0.441 67% 1.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 2 +0.437 50% 1.0 -0.100 — —
Rest of game 2 +0.432 100% 1.5 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 2 +0.432 100% 1.5 +0.007 — -0.14
4th down 2 +0.437 50% 1.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.432 100% 1.5 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 +0.413 100% 2.0 -0.090 — -0.01
Opp 21–49 2 -0.569 50% 1.0 -0.067 — 0.07
Red zone (opp 20 in) 1 +2.461 100% 1.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 4 +0.434 75% 1.2 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 4 +0.434 75% 1.2 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 +0.434 75% 1.2 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 4 +0.434 75% 1.2 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 4 +0.434 75% 1.2 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.083 — 0.13
7 in the box 1 +2.461 100% 1.0 -0.072 — -0.02
Stacked box (8+) 3 -0.241 67% 1.3 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.092 — -0.21
No motion 4 +0.434 75% 1.2 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 4 +0.434 75% 1.2 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026SEA 4+0.434 +1.775.0%1.25 0.0%100.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.