Blake Corum

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LA8 753893 1510991 1 differ (Targets 15 vs 16)
2025 LA17 1457466 148360 ✓ matches
2025 playoffs LA3 261190 55370
2024 LA14 582070 87580 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
75
qualifying bar 56
EPA/play
+0.144
2nd of 38 · lg -0.077
Success rate
52.0%
2nd of 38 · lg 40.5%
Yards/play
5.19
5th of 38 · lg 4.11
Explosive rate
14.7%
5th of 38 · lg 9.3%
Turnover rate
0.0%
1st of 38 · lg 0.6%
TD rate
4.0%
14th of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 37 +0.181 54% 5.8 -0.093 4/37 0.01
Away 28 +0.118 46% 4.4 -0.059 5/35 -0.00
Neutral site 10 +0.079 60% 5.4 -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 53 +0.145 49% 4.8 -0.094 2/38 -0.14
Extra rest (9–12 days) 12 +0.192 58% 6.6 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 64 +0.223 58% 5.6 -0.108 3/22 0.00
Outdoors 11 -0.317 18% 2.6 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 5 -0.280 20% 2.8 -0.062 — 0.02
80°F+ 6 -0.347 17% 2.5 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 5 -0.280 20% 2.8 -0.070 — 0.07
10–14 mph 6 -0.347 17% 2.5 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 6 -0.347 17% 2.5 -0.053 — —
Rain or snow 5 -0.280 20% 2.8 -0.152 — —
Score Game state compare everyone →
Trailing 9+ 6 -0.307 17% 2.8 -0.047 — 0.01
Trailing 1–8 16 +0.090 50% 3.9 -0.081 — 0.02
Tied 14 +0.115 57% 4.4 -0.096 — 0.10
Leading 1–8 11 +0.483 73% 8.5 -0.086 — 0.00
Leading 9+ 28 +0.152 50% 5.5 -0.054 5/14 -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 -0.366 0% 3.0 -0.040 — 0.13
Win prob 20–80% 44 +0.174 57% 5.2 -0.081 3/38 -0.05
Win prob over 80% 28 +0.151 50% 5.4 -0.081 5/25 -0.09
Quarter Game state compare everyone →
Q1 19 +0.067 53% 4.2 -0.072 — 0.09
Q2 16 +0.189 56% 6.1 -0.080 — -0.04
Q3 25 +0.157 52% 5.7 -0.058 4/30 0.12
Q4 15 +0.171 47% 4.6 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 75 +0.144 52% 5.2 -0.075 2/38 —
Down Situation compare everyone →
1st down 48 +0.054 44% 5.0 -0.082 7/38 0.02
2nd down 23 +0.216 61% 5.9 -0.102 2/34 -0.03
3rd down 4 +0.803 100% 3.0 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.437 100% 3.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 1 +1.903 100% 3.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 9 -0.267 22% 3.3 -0.136 — 0.05
Own 50–21 35 +0.083 49% 5.3 -0.090 5/35 -0.01
Opp 21–49 22 +0.320 64% 6.9 -0.067 1/34 0.07
Red zone (opp 20 in) 9 +0.360 67% 2.6 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 8 +0.293 75% 6.0 -0.093 — 0.03
Under center 67 +0.126 49% 5.1 -0.068 2/38 0.03
Tempo Style compare everyone →
Huddle 75 +0.144 52% 5.2 -0.083 2/38 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 12 +0.095 67% 3.2 +0.023 — 0.12
4–6 to go 9 +0.627 89% 8.1 -0.046 — -0.02
7–10 to go 53 +0.057 42% 5.0 -0.110 4/38 -0.06
11+ to go 1 +1.002 100% 13.0 -0.167 — —
Run direction Running compare everyone →
Left 20 +0.088 55% 4.9 -0.041 11/36 0.04
Middle 36 +0.249 53% 5.7 -0.093 3/30 0.16
Right 19 +0.004 47% 4.5 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 9 -0.019 33% 5.3 +0.001 — -0.03
Off tackle 12 -0.107 42% 3.5 -0.046 — -0.00
Inside (guard) 18 +0.184 67% 5.2 -0.103 — 0.11
Up the middle 36 +0.249 53% 5.7 -0.093 3/30 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 20 +0.200 50% 5.5 -0.083 2/37 0.13
7 in the box 47 +0.086 53% 4.6 -0.072 7/37 -0.02
Stacked box (8+) 8 +0.342 50% 7.5 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 62 +0.179 53% 5.3 -0.092 2/38 -0.21
No motion 13 -0.023 46% 4.5 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 75 +0.144 52% 5.2 -0.078 3/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LA 75+0.144 +10.852.0%5.19 14.7%32.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.