Bo Nix

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DEN8 1492501,4939310 321142 0000 ✓ matches
2025 DEN17 3886123,931251122 833565 1000 ✓ matches
2025 playoffs DEN1 2646279310 12290 0000
2024 DEN17 3765673,775291224 924304 1121 not checked
2024 playoffs DEN1 1322144102 4430 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
16
qualifying bar 56
EPA/play
-0.057
not ranked · lg -0.077
Success rate
43.8%
not ranked · lg 40.5%
Yards/play
1.88
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
6.2%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 9 +0.057 44% 1.8 -0.093 — 0.01
Away 7 -0.204 43% 2.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 2 -1.148 0% 0.0 -0.032 — 0.32
Normal (6–8 days) 10 +0.447 60% 2.5 -0.094 — -0.14
Extra rest (9–12 days) 3 -0.671 33% 1.7 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 6 -0.060 50% 2.3 -0.108 — 0.00
Outdoors 10 -0.056 40% 1.6 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 2 +0.618 100% 4.5 -0.062 — 0.02
80°F+ 5 +0.179 40% 1.4 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 7 +0.305 57% 2.3 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 10 -0.056 40% 1.6 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 3 -0.252 33% 1.7 -0.047 — 0.01
Trailing 1–8 7 +0.337 57% 2.6 -0.081 — 0.02
Tied 2 -1.257 0% 0.5 -0.096 — 0.10
Leading 1–8 1 +2.013 100% 1.0 -0.086 — 0.00
Leading 9+ 3 -0.671 33% 1.7 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 3 -0.252 33% 1.7 -0.040 — 0.13
Win prob 20–80% 9 +0.414 56% 2.2 -0.081 — -0.05
Win prob over 80% 4 -0.971 25% 1.2 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 5 +0.298 40% 1.2 -0.080 — -0.04
Q3 2 +0.630 100% 4.5 -0.058 — 0.12
Q4 8 -0.224 38% 1.9 -0.093 — -0.02
OT 1 -1.872 0% 0.0 -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.419 33% 0.7 -0.100 — —
Rest of game 13 -0.167 46% 2.2 -0.075 — —
Down Situation compare everyone →
1st down 5 -0.687 20% 2.2 -0.082 — 0.02
2nd down 5 -0.057 20% 2.6 -0.102 — -0.03
3rd down 5 +0.159 80% 1.0 +0.007 — -0.14
4th down 1 +2.013 100% 1.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 +0.159 80% 1.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 7 +0.329 57% 2.7 -0.090 — -0.01
Opp 21–49 4 -0.853 50% 2.0 -0.067 — 0.07
Red zone (opp 20 in) 5 +0.039 20% 0.6 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 11 -0.280 27% 2.3 -0.093 — 0.03
Under center 5 +0.432 80% 1.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 15 +0.011 47% 2.0 -0.083 — 0.03
No huddle 1 -1.073 0% 0.0 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 8 +0.297 62% 0.9 +0.023 — 0.12
4–6 to go 3 +0.122 33% 3.7 -0.046 — -0.02
7–10 to go 5 -0.731 20% 2.4 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 3 +0.399 67% 4.3 -0.041 — 0.04
Middle 4 +0.856 75% 1.0 -0.093 — 0.16
Right 7 -0.326 29% 1.9 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 9 -0.151 33% 2.7 +0.001 — -0.03
Off tackle 1 +0.278 100% 2.0 -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 4 +0.856 75% 1.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 9 -0.310 44% 1.8 -0.083 — 0.13
7 in the box 6 +0.031 33% 2.2 -0.072 — -0.02
Stacked box (8+) 1 +1.695 100% 1.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 10 -0.385 30% 2.6 -0.092 — -0.21
No motion 6 +0.490 67% 0.7 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.408 0% 0.0 -0.061 — —
Not an RPO 14 -0.007 50% 2.1 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DEN 16-0.057 -0.943.8%1.88 0.0%37.5%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.