Bo Nix

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DEN8 1492501,4939310 321142 0000 ✓ matches
2025 DEN17 3886123,931251122 833565 1000 ✓ matches
2025 playoffs DEN1 2646279310 12290 0000
2024 DEN17 3765673,775291224 924304 1121 not checked
2024 playoffs DEN1 1322144102 4430 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Targets
1
qualifying bar 32
EPA/play
-0.459
not ranked · lg +0.191
Success rate
0.0%
not ranked · lg 50.0%
Yards/play
0.00
not ranked · lg 7.37
Explosive rate
0.0%
not ranked · lg 9.4%
Catch rate
0.0%
not ranked · lg 67.5%
Air yards/att
2.0
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.6%
TD rate
0.0%
not ranked · lg 4.9%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -0.459 0% 0.0 +0.199 — -0.02
Away 0——— +0.181 — -0.03
Neutral site 0——— +0.222 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.229 — 0.19
Normal (6–8 days) 0——— +0.182 — -0.01
Extra rest (9–12 days) 1 -0.459 0% 0.0 +0.220 — 0.21
Off a bye (13+ days) 0——— +0.216 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.180 — 0.05
Outdoors 1 -0.459 0% 0.0 +0.197 — 0.05
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— +0.172 — 0.05
40–59°F 0——— +0.172 — -0.05
60–79°F 1 -0.459 0% 0.0 +0.241 — -0.02
80°F+ 0——— +0.171 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -0.459 0% 0.0 +0.216 — -0.09
10–14 mph 0——— +0.170 — 0.05
15+ mph 0——— +0.105 — -0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -0.459 0% 0.0 +0.199 — 0.03
Rain or snow 0——— +0.157 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.095 — -0.01
Trailing 1–8 0——— +0.227 — 0.07
Tied 1 -0.459 0% 0.0 +0.144 — 0.02
Leading 1–8 0——— +0.239 — -0.03
Leading 9+ 0——— +0.316 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.092 — -0.05
Win prob 20–80% 1 -0.459 0% 0.0 +0.203 — -0.02
Win prob over 80% 0——— +0.295 — 0.09
Quarter Game state compare everyone →
Q1 1 -0.459 0% 0.0 +0.197 — 0.04
Q2 0——— +0.199 — -0.01
Q3 0——— +0.214 — -0.01
Q4 0——— +0.156 — -0.03
OT 0——— +0.394 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— +0.183 — 0.10
Rest of game 1 -0.459 0% 0.0 +0.192 — 0.10
Down Situation compare everyone →
1st down 1 -0.459 0% 0.0 +0.209 — 0.00
2nd down 0——— +0.198 — 0.02
3rd down 0——— +0.131 — -0.02
4th down 0——— +0.400 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.088 — —
3rd & 4–6 0——— +0.200 — -0.27
3rd & 7+ 0——— +0.110 — 0.02
Field position Situation compare everyone →
Own 20 and in 0——— +0.190 — -0.04
Own 50–21 0——— +0.188 — 0.04
Opp 21–49 0——— +0.217 — 0.06
Red zone (opp 20 in) 1 -0.459 0% 0.0 +0.140 — 0.05
Formation Style compare everyone →
Shotgun 1 -0.459 0% 0.0 +0.165 — -0.02
Under center 0——— +0.311 — -0.02
Tempo Style compare everyone →
Huddle 1 -0.459 0% 0.0 +0.194 — -0.00
No huddle 0——— +0.168 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.202 — 0.05
4–6 to go 0——— +0.234 — 0.02
7–10 to go 1 -0.459 0% 0.0 +0.203 — 0.03
11+ to go 0——— +0.081 — -0.07
Pass depth Passing compare everyone →
Behind the line 0——— -0.156 — 0.15
Short (0–9) 1 -0.459 0% 0.0 +0.141 — 0.09
Intermediate (10–19) 0——— +0.435 — 0.07
Deep (20+) 0——— +0.472 — 0.01
Pass direction Passing compare everyone →
Left 1 -0.459 0% 0.0 +0.177 — 0.04
Middle 0——— +0.283 — -0.02
Right 0——— +0.155 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 0——— +0.299 — -0.03
No play action 1 -0.459 0% 0.0 +0.160 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 0——— +0.192 — -0.05
Out of pocket 1 -0.459 0% 0.0 +0.183 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 1 -0.459 0% 0.0 +0.232 — 0.08
No blitz 0——— +0.174 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.254 — —
4 rushers 0——— +0.169 — 0.12
5 rushers 1 -0.459 0% 0.0 +0.235 — 0.15
6+ rushers 0——— +0.254 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.459 0% 0.0 +0.175 — -0.04
7 in the box 0——— +0.240 — -0.05
Stacked box (8+) 0——— +0.242 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.032 — 0.50
Not a screen 1 -0.459 0% 0.0 +0.213 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— +0.214 — 0.10
No motion 1 -0.459 0% 0.0 +0.163 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— +0.091 — —
Not an RPO 1 -0.459 0% 0.0 +0.193 — —
Pressure Defense (NGS) compare everyone →
Clean pocket 1 -0.459 0% 0.0 +0.256 — 0.01
Pressured 0——— -0.046 — 0.01
Man / zone Defense (NGS) compare everyone →
Man 0——— +0.211 — 0.03
Zone 1 -0.459 0% 0.0 +0.181 — 0.03
Coverage shell Defense (NGS) compare everyone →
Cover 0 0——— +0.266 — —
Cover 1 0——— +0.200 — 0.03
2-Man 0——— +0.220 — —
Cover 2 0——— +0.137 — -0.09
Cover 3 1 -0.459 0% 0.0 +0.216 — 0.02
Cover 4 0——— +0.210 — -0.08
Cover 6 0——— +0.142 — —
Cover 9 0——— +0.159 — —
Combo 0——— +0.206 — —
Blown coverage 0——— +0.447 — —
Offensive personnel Scheme (NGS) compare everyone →
11 0——— +0.188 — 0.05
12 1 -0.459 0% 0.0 +0.194 — 0.04
21 0——— +0.110 — -0.17
13 0——— +0.263 — —
22 0——— -0.103 — —
10 0——— +0.236 — —
Other 0——— +0.192 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2025DEN 1-0.459 -0.50.0%0.00 0.0%2.0—
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.