Isaiah Williams

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NYJ7 000000 3210 15121692 1 differ (Targets 15 vs 16)
2025 NYJ9 010000 3340 36261930 ✓ matches
2024 DET1 000000 000 3260 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 56
EPA/play
+0.253
not ranked · lg -0.077
Success rate
66.7%
not ranked · lg 40.5%
Yards/play
7.00
not ranked · lg 4.11
Explosive rate
33.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +0.312 50% 8.5 -0.093 — 0.01
Away 1 +0.135 100% 4.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 3 +0.253 67% 7.0 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 3 +0.253 67% 7.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 +0.843 100% 14.0 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 +0.843 100% 14.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 +0.135 100% 4.0 -0.053 — —
Rain or snow 2 +0.312 50% 8.5 -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.135 100% 4.0 -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 1 +0.843 100% 14.0 -0.096 — 0.10
Leading 1–8 1 -0.220 0% 3.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +0.135 100% 4.0 -0.040 — 0.13
Win prob 20–80% 2 +0.312 50% 8.5 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 1 -0.220 0% 3.0 -0.080 — -0.04
Q3 1 +0.843 100% 14.0 -0.058 — 0.12
Q4 1 +0.135 100% 4.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.220 0% 3.0 -0.100 — —
Rest of game 2 +0.489 100% 9.0 -0.075 — —
Down Situation compare everyone →
1st down 2 +0.312 50% 8.5 -0.082 — 0.02
2nd down 1 +0.135 100% 4.0 -0.102 — -0.03
3rd down 0——— +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 -0.220 0% 3.0 -0.090 — -0.01
Opp 21–49 2 +0.489 100% 9.0 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 3 +0.253 67% 7.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.253 67% 7.0 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +0.135 100% 4.0 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 1 +0.843 100% 14.0 -0.110 — -0.06
11+ to go 1 -0.220 0% 3.0 -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 0——— -0.093 — 0.16
Right 3 +0.253 67% 7.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.312 50% 8.5 +0.001 — -0.03
Off tackle 1 +0.135 100% 4.0 -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 0——— -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.220 0% 3.0 -0.083 — 0.13
7 in the box 1 +0.843 100% 14.0 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 2 -0.042 50% 3.5 -0.092 — -0.21
No motion 1 +0.843 100% 14.0 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 3 +0.253 67% 7.0 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026NYJ 3+0.253 +0.866.7%7.00 33.3%66.7%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.