Joe Milton III

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 DAL4 1524183120 5500 ✓ matches
2024 NE1 2229241100 10161 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
2
qualifying bar 106
EPA/play
+1.566
not ranked · lg -0.046
Success rate
50.0%
not ranked · lg 41.5%
Yards/play
14.00
not ranked · lg 4.28
Explosive rate
50.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 0——— -0.061 — 0.01
Away 2 +1.566 50% 14.0 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.045 — 0.32
Normal (6–8 days) 0——— -0.049 — -0.14
Extra rest (9–12 days) 2 +1.566 50% 14.0 -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.077 — 0.00
Outdoors 2 +1.566 50% 14.0 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 2 +1.566 50% 14.0 -0.033 — 0.08
40–59°F 0——— +0.012 — -0.04
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.566 50% 14.0 -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 2 +1.566 50% 14.0 -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 2 +1.566 50% 14.0 -0.057 — 0.01
Trailing 1–8 0——— -0.053 — 0.02
Tied 0——— -0.029 — 0.10
Leading 1–8 0——— -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 +1.566 50% 14.0 -0.035 — 0.13
Win prob 20–80% 0——— -0.040 — -0.05
Win prob over 80% 0——— -0.068 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.046 — 0.09
Q2 0——— -0.018 — -0.04
Q3 1 +3.691 100% 23.0 -0.037 — 0.12
Q4 1 -0.559 0% 5.0 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -0.559 0% 5.0 -0.055 — —
Rest of game 1 +3.691 100% 23.0 -0.046 — —
Down Situation compare everyone →
1st down 1 -0.559 0% 5.0 -0.069 — 0.02
2nd down 0——— -0.048 — -0.03
3rd down 0——— -0.027 — -0.14
4th down 1 +3.691 100% 23.0 +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 1 -0.559 0% 5.0 -0.058 — -0.01
Opp 21–49 1 +3.691 100% 23.0 -0.028 — 0.07
Red zone (opp 20 in) 0——— -0.018 — 0.06
Formation Style compare everyone →
Shotgun 1 +3.691 100% 23.0 -0.051 — 0.03
Under center 1 -0.559 0% 5.0 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 2 +1.566 50% 14.0 -0.050 — 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +3.691 100% 23.0 +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 1 -0.559 0% 5.0 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 1 +3.691 100% 23.0 -0.043 — 0.04
Middle 1 -0.559 0% 5.0 -0.042 — 0.16
Right 0——— -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +3.691 100% 23.0 +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 1 -0.559 0% 5.0 -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 +1.566 50% 14.0 -0.034 — 0.13
7 in the box 0——— -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +3.691 100% 23.0 -0.040 — -0.21
No motion 1 -0.559 0% 5.0 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 2 +1.566 50% 14.0 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 0——— -0.028 — -0.10
12 1 -0.559 0% 5.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 1 +3.691 100% 23.0 -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025DAL 2+1.566 +3.150.0%14.00 50.0%50.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.