Cade Stover

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 HOU4 350 33170 1 differ (Targets 3 vs 4)
2025 HOU6 430 1612760 ✓ matches
2025 playoffs HOU2 3100 53150
2024 HOU13 000 22151331 not checked
2024 playoffs HOU1 000 44280

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 56
EPA/play
-0.021
not ranked · lg -0.077
Success rate
66.7%
not ranked · lg 40.5%
Yards/play
1.67
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 -1.147 0% 0.0 -0.093 — 0.01
Away 0——— -0.059 — -0.00
Neutral site 2 +0.542 100% 2.5 -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 3 -0.021 67% 1.7 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -1.147 0% 0.0 -0.108 — 0.00
Outdoors 2 +0.542 100% 2.5 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.053 — —
Rain or snow 2 +0.542 100% 2.5 -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 1 -1.147 0% 0.0 -0.081 — 0.02
Tied 1 +0.442 100% 0.0 -0.096 — 0.10
Leading 1–8 1 +0.642 100% 5.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 3 -0.021 67% 1.7 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 1 -1.147 0% 0.0 -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 2 +0.542 100% 2.5 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +0.442 100% 0.0 -0.100 — —
Rest of game 2 -0.252 50% 2.5 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 3 -0.021 67% 1.7 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 -0.021 67% 1.7 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 +0.642 100% 5.0 -0.090 — -0.01
Opp 21–49 2 -0.352 50% 0.0 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 3 -0.021 67% 1.7 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 -0.021 67% 1.7 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 3 -0.021 67% 1.7 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 1 -1.147 0% 0.0 -0.093 — 0.16
Right 2 +0.542 100% 2.5 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 2 +0.542 100% 2.5 -0.103 — 0.11
Up the middle 1 -1.147 0% 0.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.083 — 0.13
7 in the box 0——— -0.072 — -0.02
Stacked box (8+) 3 -0.021 67% 1.7 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.092 — -0.21
No motion 3 -0.021 67% 1.7 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 3 -0.021 67% 1.7 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026HOU 3-0.021 -0.166.7%1.67 0.0%33.3%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.