Cade Stover

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 HOU4 350 33170 1 differ (Targets 3 vs 4)
2025 HOU6 430 1612760 ✓ matches
2025 playoffs HOU2 3100 53150
2024 HOU13 000 22151331 not checked
2024 playoffs HOU1 000 44280

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
3
qualifying bar 17
EPA/play
-0.233
not ranked · lg +0.193
Success rate
33.3%
not ranked · lg 49.8%
Yards/play
5.67
not ranked · lg 7.42
Explosive rate
33.3%
not ranked · lg 9.1%
Catch rate
100.0%
not ranked · lg 67.3%
Air yards/att
-0.3
not ranked · lg 7.9
Turnover rate
0.0%
not ranked · lg 2.7%
TD rate
0.0%
not ranked · lg 4.8%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.233 33% 5.7 +0.197 — -0.02
Away 0——— +0.190 — -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 2 +0.120 50% 9.5 +0.174 — -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 -0.233 33% 5.7 +0.206 — 0.05
Outdoors 0——— +0.187 — 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— +0.210 — -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— +0.215 — -0.09
10–14 mph 0——— +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— +0.203 — 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 0——— +0.189 — -0.01
Trailing 1–8 2 -0.992 0% -1.5 +0.180 — 0.07
Tied 0——— +0.186 — 0.02
Leading 1–8 1 +1.287 100% 20.0 +0.202 — -0.03
Leading 9+ 0——— +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 0——— +0.169 — -0.05
Win prob 20–80% 3 -0.233 33% 5.7 +0.195 — -0.02
Win prob over 80% 0——— +0.221 — 0.09
Quarter Game state compare everyone →
Q1 0——— +0.119 — 0.04
Q2 2 -0.992 0% -1.5 +0.208 — -0.01
Q3 1 +1.287 100% 20.0 +0.200 — -0.01
Q4 0——— +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 -1.048 0% -1.0 +0.159 — 0.10
Rest of game 2 +0.175 50% 9.0 +0.199 — 0.10
Down Situation compare everyone →
1st down 2 +0.175 50% 9.0 +0.227 — 0.00
2nd down 1 -1.048 0% -1.0 +0.189 — 0.02
3rd down 0——— +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 0——— +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 1 +1.287 100% 20.0 +0.147 — -0.04
Own 50–21 0——— +0.162 — 0.04
Opp 21–49 1 -0.937 0% -2.0 +0.238 — 0.06
Red zone (opp 20 in) 1 -1.048 0% -1.0 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 1 -0.937 0% -2.0 +0.173 — -0.02
Under center 2 +0.120 50% 9.5 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 3 -0.233 33% 5.7 +0.195 — -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 0——— +0.250 — 0.05
4–6 to go 1 -1.048 0% -1.0 +0.240 — 0.02
7–10 to go 2 +0.175 50% 9.0 +0.208 — 0.03
11+ to go 0——— +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 1 -0.937 0% -2.0 -0.209 — 0.15
Short (0–9) 2 +0.120 50% 9.5 +0.162 — 0.09
Intermediate (10–19) 0——— +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 2 -0.992 0% -1.5 +0.147 — 0.04
Middle 0——— +0.321 — -0.02
Right 1 +1.287 100% 20.0 +0.168 — 0.03
Play action Scheme (FTN) compare everyone →
Play action 3 -0.233 33% 5.7 +0.287 — -0.03
No play action 0——— +0.166 — -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 0——— +0.187 — -0.05
Out of pocket 3 -0.233 33% 5.7 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 2 +0.175 50% 9.0 +0.190 — 0.08
No blitz 1 -1.048 0% -1.0 +0.194 — 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.106 — —
4 rushers 1 -1.048 0% -1.0 +0.198 — 0.12
5 rushers 2 +0.175 50% 9.0 +0.186 — 0.15
6+ rushers 0——— +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— +0.172 — -0.04
7 in the box 2 -0.992 0% -1.5 +0.214 — -0.05
Stacked box (8+) 1 +1.287 100% 20.0 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.084 — 0.50
Not a screen 3 -0.233 33% 5.7 +0.223 — 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 -0.233 33% 5.7 +0.204 — 0.10
No motion 0——— +0.179 — 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 3 -0.233 33% 5.7 +0.200 — —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026HOU 3-0.233 -0.733.3%5.67 100.0%-0.36.0
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.