C.J. Stroud

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 HOU7 1602471,86711115 18801 0000 ✓ matches
2025 HOU14 2734233,04119823 482091 0000 ✓ matches
2025 playoffs HOU2 4179462256 3110 0000
2024 HOU17 3365323,727201252 522330 1000 not checked
2024 playoffs HOU2 41615271111 12840 0000
2023 HOU15 3194994,10823538 391673 1100 not checked
2023 playoffs HOU2 3554449300 4100 0000

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
8
qualifying bar 56
EPA/play
+0.484
not ranked · lg -0.077
Success rate
75.0%
not ranked · lg 40.5%
Yards/play
1.62
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
12.5%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.541 67% 1.3 -0.093 — 0.01
Away 5 +0.450 80% 1.8 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 7 +0.715 86% 1.9 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.541 67% 1.3 -0.108 — 0.00
Outdoors 5 +0.450 80% 1.8 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 5 +0.450 80% 1.8 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.409 100% 2.0 -0.047 — 0.01
Trailing 1–8 2 -0.364 50% 1.0 -0.081 — 0.02
Tied 1 +2.352 100% 2.0 -0.096 — 0.10
Leading 1–8 1 -0.397 0% 1.0 -0.086 — 0.00
Leading 9+ 3 +0.746 100% 2.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 5 +0.327 60% 1.4 -0.081 — -0.05
Win prob over 80% 3 +0.746 100% 2.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 2 +0.006 50% 1.5 -0.080 — -0.04
Q3 5 +0.691 80% 1.6 -0.058 — 0.12
Q4 1 +0.404 100% 2.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 8 +0.484 75% 1.6 -0.075 — —
Down Situation compare everyone →
1st down 1 -0.397 0% 1.0 -0.082 — 0.02
2nd down 1 +1.153 100% 2.0 -0.102 — -0.03
3rd down 5 +0.153 80% 1.6 +0.007 — -0.14
4th down 1 +2.352 100% 2.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 5 +0.153 80% 1.6 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 3 +0.838 67% 1.7 -0.090 — -0.01
Opp 21–49 4 +0.051 75% 1.5 -0.067 — 0.07
Red zone (opp 20 in) 1 +1.153 100% 2.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 +1.153 100% 2.0 -0.093 — 0.03
Under center 7 +0.389 71% 1.6 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 7 +0.715 86% 1.9 -0.083 — 0.03
No huddle 1 -1.132 0% 0.0 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 7 +0.610 86% 1.7 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 1 -0.397 0% 1.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 +0.610 50% 1.0 -0.041 — 0.04
Middle 2 +0.484 100% 2.0 -0.093 — 0.16
Right 4 +0.421 75% 1.8 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.378 50% 1.5 +0.001 — -0.03
Off tackle 1 +0.525 100% 2.0 -0.046 — -0.00
Inside (guard) 3 +0.541 67% 1.3 -0.103 — 0.11
Up the middle 2 +0.484 100% 2.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +1.153 100% 2.0 -0.083 — 0.13
7 in the box 5 -0.038 60% 1.4 -0.072 — -0.02
Stacked box (8+) 2 +1.456 100% 2.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 4 +0.460 75% 1.8 -0.092 — -0.21
No motion 4 +0.508 75% 1.5 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 8 +0.484 75% 1.6 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026HOU 8+0.484 +3.975.0%1.62 0.0%75.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.