Sam LaPorta

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 DET7 120 44313673 1 differ (Targets 44 vs 45)
2025 DET9 000 49404893 ✓ matches
2024 DET16 000 83607267 not checked
2024 playoffs DET1 000 76511
2023 DET17 140 1208688910 not checked
2023 playoffs DET3 000 27211761

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
1
qualifying bar 56
EPA/play
+0.162
not ranked · lg -0.077
Success rate
100.0%
not ranked · lg 40.5%
Yards/play
2.00
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.162 100% 2.0 -0.093 — 0.01
Away 0——— -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 1 +0.162 100% 2.0 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.162 100% 2.0 -0.108 — 0.00
Outdoors 0——— -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 0——— -0.096 — 0.10
Leading 1–8 1 +0.162 100% 2.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 0——— -0.081 — -0.05
Win prob over 80% 1 +0.162 100% 2.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 1 +0.162 100% 2.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +0.162 100% 2.0 -0.100 — —
Rest of game 0——— -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 1 +0.162 100% 2.0 -0.102 — -0.03
3rd down 0——— +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 +0.162 100% 2.0 -0.090 — -0.01
Opp 21–49 0——— -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 1 +0.162 100% 2.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 1 +0.162 100% 2.0 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +0.162 100% 2.0 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 1 +0.162 100% 2.0 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 1 +0.162 100% 2.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.162 100% 2.0 -0.083 — 0.13
7 in the box 0——— -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +0.162 100% 2.0 -0.092 — -0.21
No motion 0——— -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 1 +0.162 100% 2.0 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026DET 1+0.162 +0.2100.0%2.00 0.0%100.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.