DeMario Douglas

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NE8 000 37263324 ✓ matches
2025 NE16 7210 46314473 ✓ matches
2025 playoffs NE4 000 128841
2024 NE16 3160 87666213 not checked
2023 NE14 8410 79495610 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
37
qualifying bar 17
EPA/play
+0.572
14th of 166 · lg +0.193
Success rate
56.8%
41st of 166 · lg 49.8%
Yards/play
8.97
37th of 166 · lg 7.42
Explosive rate
13.5%
38th of 166 · lg 9.1%
Catch rate
70.3%
66th of 166 · lg 67.3%
Air yards/att
10.6
59th of 166 · lg 7.9
Turnover rate
5.4%
138th of 166 · lg 2.7%
TD rate
10.8%
14th of 166 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 15 +0.924 67% 10.7 +0.197 4/116 -0.02
Away 22 +0.332 50% 7.8 +0.190 47/116 -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 4 +0.066 50% 5.8 +0.265 — 0.19
Normal (6–8 days) 21 +0.596 52% 9.7 +0.174 16/151 -0.01
Extra rest (9–12 days) 5 +1.575 80% 17.0 +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.206 — 0.05
Outdoors 37 +0.572 57% 9.0 +0.187 17/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 12 +0.040 50% 3.7 +0.210 36/54 -0.02
80°F+ 5 -0.332 20% 7.6 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 14 -0.094 43% 4.8 +0.215 48/56 -0.09
10–14 mph 3 +0.045 33% 5.0 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 37 +0.572 57% 9.0 +0.203 20/129 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 6 -0.052 33% 9.0 +0.189 — -0.01
Trailing 1–8 7 +0.168 57% 5.1 +0.180 — 0.07
Tied 6 +1.159 83% 10.0 +0.186 — 0.02
Leading 1–8 10 +1.358 70% 10.6 +0.202 — -0.03
Leading 9+ 8 -0.031 38% 9.5 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 4 +0.157 50% 13.5 +0.169 — -0.05
Win prob 20–80% 23 +0.620 57% 7.5 +0.195 21/151 -0.02
Win prob over 80% 10 +0.627 60% 10.5 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 4 +1.531 75% 12.2 +0.119 — 0.04
Q2 11 +0.558 55% 7.1 +0.208 — -0.01
Q3 13 +0.670 62% 7.2 +0.200 7/36 -0.01
Q4 9 +0.021 44% 12.4 +0.223 — -0.03
OT 0——— +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 5 +1.265 80% 7.4 +0.159 — 0.10
Rest of game 32 +0.463 53% 9.2 +0.199 33/165 0.10
Down Situation compare everyone →
1st down 8 +0.405 50% 7.5 +0.227 — 0.00
2nd down 13 +0.841 62% 12.7 +0.189 3/81 0.02
3rd down 13 +0.378 54% 7.6 +0.134 18/50 -0.02
4th down 3 +0.690 67% 2.7 +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.932 67% 4.3 +0.163 — —
3rd & 4–6 6 -0.027 50% 11.7 +0.221 — -0.27
3rd & 7+ 4 +0.570 50% 4.0 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 2 -0.572 0% 0.5 +0.147 — -0.04
Own 50–21 18 +0.259 50% 9.6 +0.162 51/115 0.04
Opp 21–49 13 +1.026 77% 10.9 +0.238 6/59 0.06
Red zone (opp 20 in) 4 +1.076 50% 4.2 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 33 +0.431 52% 7.5 +0.173 35/161 -0.02
Under center 4 +1.731 100% 21.2 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 36 +0.600 58% 9.2 +0.195 12/166 -0.00
No huddle 1 -0.448 0% 0.0 +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 6 +1.295 83% 3.7 +0.250 — 0.05
4–6 to go 7 +0.612 57% 16.9 +0.240 — 0.02
7–10 to go 19 +0.652 58% 9.4 +0.208 15/144 0.03
11+ to go 5 -0.656 20% 2.6 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 5 -0.259 40% 3.2 -0.209 — 0.15
Short (0–9) 17 +1.065 76% 6.4 +0.162 3/116 0.09
Intermediate (10–19) 6 +0.853 50% 11.5 +0.464 — 0.07
Deep (20+) 9 -0.086 33% 15.3 +0.446 — 0.01
Pass direction Passing compare everyone →
Left 15 -0.179 47% 6.4 +0.147 71/84 0.04
Middle 5 -0.358 40% 3.4 +0.321 — -0.02
Right 17 +1.507 71% 12.9 +0.168 1/102 0.03
Play action Scheme (FTN) compare everyone →
Play action 3 +1.171 33% 17.3 +0.287 — -0.03
No play action 34 +0.519 59% 8.2 +0.166 21/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 30 +0.342 53% 8.3 +0.187 48/163 -0.05
Out of pocket 7 +1.556 71% 11.9 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 6 +0.320 50% 11.3 +0.190 — 0.08
No blitz 31 +0.621 58% 8.5 +0.194 14/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 4 +0.078 25% 10.5 +0.106 — —
4 rushers 27 +0.701 63% 8.2 +0.198 9/157 0.12
5 rushers 5 +0.019 40% 12.0 +0.186 — 0.15
6+ rushers 1 +1.824 100% 8.0 +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 35 +0.575 57% 8.6 +0.172 15/151 -0.04
7 in the box 2 +0.517 50% 15.0 +0.214 — -0.05
Stacked box (8+) 0——— +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 4 -0.005 50% 4.0 -0.084 — 0.50
Not a screen 33 +0.642 58% 9.6 +0.223 13/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 22 +0.925 64% 12.4 +0.204 4/140 0.10
No motion 15 +0.053 47% 4.0 +0.179 67/97 0.10
RPO Scheme (FTN) compare everyone →
RPO 2 +0.190 50% 3.5 -0.104 — —
Not an RPO 35 +0.594 57% 9.3 +0.200 11/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026NE 37+0.572 +21.256.8%8.97 70.3%10.64.5
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.