DeMario Douglas

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 NE8 000 37263324 ✓ matches
2025 NE16 7210 46314473 ✓ matches
2025 playoffs NE4 000 128841
2024 NE16 3160 87666213 not checked
2023 NE14 8410 79495610 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
7
qualifying bar 106
EPA/play
-0.138
not ranked · lg -0.046
Success rate
42.9%
not ranked · lg 41.5%
Yards/play
3.00
not ranked · lg 4.28
Explosive rate
14.3%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2025

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 5 -0.204 40% 1.4 -0.061 — 0.01
Away 2 +0.027 50% 7.0 -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.942 0% -5.0 -0.045 — 0.32
Normal (6–8 days) 3 -0.366 33% 1.0 -0.049 — -0.14
Extra rest (9–12 days) 1 +0.913 100% 14.0 -0.061 — -0.03
Off a bye (13+ days) 1 +0.225 100% 5.0 +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.077 — 0.00
Outdoors 7 -0.138 43% 3.0 -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 2 -0.359 50% 0.0 -0.033 — 0.08
40–59°F 3 +0.225 67% 5.7 +0.012 — -0.04
60–79°F 1 -0.066 0% 4.0 -0.062 — 0.02
80°F+ 1 -0.858 0% 0.0 -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 6 -0.018 50% 3.5 -0.020 — 0.07
10–14 mph 1 -0.858 0% 0.0 -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 5 -0.225 40% 2.4 -0.030 — —
Rain or snow 2 +0.079 50% 4.5 -0.036 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.057 — 0.01
Trailing 1–8 1 -0.066 0% 4.0 -0.053 — 0.02
Tied 1 +0.225 100% 5.0 -0.029 — 0.10
Leading 1–8 3 +0.303 67% 7.3 -0.036 — 0.00
Leading 9+ 2 -1.018 0% -5.0 -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.035 — 0.13
Win prob 20–80% 5 +0.214 60% 6.2 -0.040 — -0.05
Win prob over 80% 2 -1.018 0% -5.0 -0.068 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.225 100% 5.0 -0.046 — 0.09
Q2 0——— -0.018 — -0.04
Q3 4 +0.211 50% 6.5 -0.037 — 0.12
Q4 2 -1.018 0% -5.0 -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 7 -0.138 43% 3.0 -0.046 — —
Down Situation compare everyone →
1st down 4 -0.297 25% 2.0 -0.069 — 0.02
2nd down 3 +0.074 67% 4.3 -0.048 — -0.03
3rd down 0——— -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 3 -0.032 33% 4.3 -0.058 — -0.01
Opp 21–49 3 -0.576 33% 0.0 -0.028 — 0.07
Red zone (opp 20 in) 1 +0.855 100% 8.0 -0.018 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.225 100% 5.0 -0.051 — 0.03
Under center 6 -0.199 33% 2.7 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 7 -0.138 43% 3.0 -0.050 — 0.03
No huddle 0——— -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.088 — 0.12
4–6 to go 2 +0.540 100% 6.5 -0.005 — -0.02
7–10 to go 5 -0.409 20% 1.6 -0.090 — -0.06
11+ to go 0——— -0.165 — —
Run direction Running compare everyone →
Left 4 +0.481 75% 7.8 -0.043 — 0.04
Middle 0——— -0.042 — 0.16
Right 3 -0.964 0% -3.3 -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 7 -0.138 43% 3.0 +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.065 — 0.11
Up the middle 0——— -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.225 100% 5.0 -0.034 — 0.13
7 in the box 6 -0.199 33% 2.7 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -0.067 40% 3.2 -0.040 — -0.21
No motion 2 -0.317 50% 2.5 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 7 -0.138 43% 3.0 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 7 -0.138 43% 3.0 -0.028 — -0.10
12 0——— -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025NE 7-0.138 -1.042.9%3.00 14.3%28.6%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.