Michael Wilson

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI8 117000 3280 81454862 1 differ (Targets 81 vs 82)
2025 ARI17 000000 000 126781,0067 ✓ matches
2024 ARI16 000000 170 71475484 not checked
2023 ARI13 000000 000 58385653 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 56
EPA/play
+0.543
not ranked · lg -0.077
Success rate
66.7%
not ranked · lg 40.5%
Yards/play
9.33
not ranked · lg 4.11
Explosive rate
33.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +0.083 50% 5.5 -0.093 — 0.01
Away 1 +1.463 100% 17.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 3 +0.543 67% 9.3 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.543 67% 9.3 -0.108 — 0.00
Outdoors 0——— -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 -0.187 0% 4.0 -0.047 — 0.01
Trailing 1–8 1 +0.353 100% 7.0 -0.081 — 0.02
Tied 1 +1.463 100% 17.0 -0.096 — 0.10
Leading 1–8 0——— -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -0.187 0% 4.0 -0.040 — 0.13
Win prob 20–80% 2 +0.908 100% 12.0 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 1 +0.353 100% 7.0 -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 1 -0.187 0% 4.0 -0.093 — -0.02
OT 1 +1.463 100% 17.0 -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 3 +0.543 67% 9.3 -0.075 — —
Down Situation compare everyone →
1st down 2 +0.083 50% 5.5 -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 1 +1.463 100% 17.0 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +1.463 100% 17.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 2 +0.638 50% 10.5 -0.090 — -0.01
Opp 21–49 1 +0.353 100% 7.0 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 3 +0.543 67% 9.3 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.543 67% 9.3 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +1.463 100% 17.0 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 2 +0.083 50% 5.5 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 +0.638 50% 10.5 -0.041 — 0.04
Middle 0——— -0.093 — 0.16
Right 1 +0.353 100% 7.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.543 67% 9.3 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 0——— -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 -0.187 0% 4.0 -0.083 — 0.13
7 in the box 1 +0.353 100% 7.0 -0.072 — -0.02
Stacked box (8+) 1 +1.463 100% 17.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 +0.543 67% 9.3 -0.092 — -0.21
No motion 0——— -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 3 +0.543 67% 9.3 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026ARI 3+0.543 +1.666.7%9.33 33.3%33.3%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.