Quentin Johnston

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LAC6 230 26122020 1 differ (Targets 26 vs 25)
2025 LAC13 270 84517358 1 differ (Targets 84 vs 85)
2025 playoffs LAC1 000 63200
2024 LAC15 360 91557118 not checked
2024 playoffs LAC1 000 5000
2023 LAC17 390 67384312 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
2
qualifying bar 56
EPA/play
-0.439
not ranked · lg -0.077
Success rate
50.0%
not ranked · lg 40.5%
Yards/play
1.50
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 1 +0.318 100% 7.0 -0.093 — 0.01
Away 1 -1.195 0% -4.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 2 -0.439 50% 1.5 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 +0.318 100% 7.0 -0.108 — 0.00
Outdoors 1 -1.195 0% -4.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 -1.195 0% -4.0 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -1.195 0% -4.0 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 1 -1.195 0% -4.0 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 2 -0.439 50% 1.5 -0.081 — 0.02
Tied 0——— -0.096 — 0.10
Leading 1–8 0——— -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 2 -0.439 50% 1.5 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 -1.195 0% -4.0 -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 1 +0.318 100% 7.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 2 -0.439 50% 1.5 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 2 -0.439 50% 1.5 -0.102 — -0.03
3rd down 0——— +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 +0.318 100% 7.0 -0.090 — -0.01
Opp 21–49 1 -1.195 0% -4.0 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.195 0% -4.0 -0.093 — 0.03
Under center 1 +0.318 100% 7.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 2 -0.439 50% 1.5 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 2 -0.439 50% 1.5 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 -0.439 50% 1.5 -0.041 — 0.04
Middle 0——— -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 2 -0.439 50% 1.5 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 0——— -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.083 — 0.13
7 in the box 2 -0.439 50% 1.5 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +0.318 100% 7.0 -0.092 — -0.21
No motion 1 -1.195 0% -4.0 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 2 -0.439 50% 1.5 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LAC 2-0.439 -0.950.0%1.50 0.0%0.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.