Jaxon Smith-Njigba

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 SEA8 1114000 3290 89649859 ✓ matches
2025 SEA17 000000 7360 1631191,79310 ✓ matches
2025 playoffs SEA3 000000 000 26171992
2024 SEA17 1135000 5260 1371001,1306 not checked
2023 SEA17 000000 000 93636284 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 56
EPA/play
+0.568
not ranked · lg -0.077
Success rate
100.0%
not ranked · lg 40.5%
Yards/play
9.67
not ranked · lg 4.11
Explosive rate
33.3%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +0.568 100% 9.7 -0.093 — 0.01
Away 0——— -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 1 +1.108 100% 16.0 -0.094 — -0.14
Extra rest (9–12 days) 2 +0.298 100% 6.5 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 3 +0.568 100% 9.7 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.568 100% 9.7 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 2 +0.554 100% 10.5 -0.096 — 0.10
Leading 1–8 1 +0.595 100% 8.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 3 +0.568 100% 9.7 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.000 100% 5.0 -0.072 — 0.09
Q2 2 +0.852 100% 12.0 -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 0——— -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 3 +0.568 100% 9.7 -0.075 — —
Down Situation compare everyone →
1st down 1 +0.000 100% 5.0 -0.082 — 0.02
2nd down 2 +0.852 100% 12.0 -0.102 — -0.03
3rd down 0——— +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.000 100% 5.0 -0.136 — 0.05
Own 50–21 1 +0.595 100% 8.0 -0.090 — -0.01
Opp 21–49 1 +1.108 100% 16.0 -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 +0.595 100% 8.0 -0.093 — 0.03
Under center 2 +0.554 100% 10.5 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.568 100% 9.7 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +1.108 100% 16.0 +0.023 — 0.12
4–6 to go 1 +0.595 100% 8.0 -0.046 — -0.02
7–10 to go 1 +0.000 100% 5.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 1 +0.595 100% 8.0 -0.041 — 0.04
Middle 0——— -0.093 — 0.16
Right 2 +0.554 100% 10.5 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.568 100% 9.7 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 0——— -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.595 100% 8.0 -0.083 — 0.13
7 in the box 1 +0.000 100% 5.0 -0.072 — -0.02
Stacked box (8+) 1 +1.108 100% 16.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +0.595 100% 8.0 -0.092 — -0.21
No motion 2 +0.554 100% 10.5 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 3 +0.568 100% 9.7 -0.061 — —
Not an RPO 0——— -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026SEA 3+0.568 +1.7100.0%9.67 33.3%66.7%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.