Kenneth Walker III

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 KC7 1417706 32221312 1 differ (Targets 32 vs 31)
2025 SEA17 2211,0275 36312820 ✓ matches
2025 playoffs SEA3 653134 1191040
2024 SEA11 1535737 53462991 not checked
2023 SEA15 2199058 37292591 not checked
2022 SEA15 2281,0509 35271650 not checked
2022 playoffs SEA1 15631 1130

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
32
qualifying bar 17
EPA/play
-0.037
133rd of 166 · lg +0.193
Success rate
50.0%
84th of 166 · lg 49.8%
Yards/play
4.09
158th of 166 · lg 7.42
Explosive rate
3.1%
135th of 166 · lg 9.1%
Catch rate
68.8%
80th of 166 · lg 67.3%
Air yards/att
-0.7
152nd of 166 · lg 7.9
Turnover rate
0.0%
1st of 166 · lg 2.7%
TD rate
6.2%
50th of 166 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 19 -0.014 53% 4.7 +0.197 90/116 -0.02
Away 13 -0.071 46% 3.2 +0.190 91/116 -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 23 -0.061 48% 4.4 +0.174 114/151 -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 3 -0.138 67% 3.7 +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 1 -0.523 0% 2.0 +0.206 — 0.05
Outdoors 31 -0.021 52% 4.2 +0.187 108/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 10 -0.049 50% 6.1 +0.210 — -0.02
80°F+ 8 +0.236 50% 2.6 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +0.624 50% 1.5 +0.215 — -0.09
10–14 mph 16 +0.009 50% 4.9 +0.200 10/14 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 31 -0.021 52% 4.2 +0.203 101/129 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 2 -0.123 50% 5.0 +0.189 — -0.01
Trailing 1–8 8 -0.212 50% 3.8 +0.180 — 0.07
Tied 13 +0.119 46% 4.8 +0.186 19/29 0.02
Leading 1–8 7 -0.222 43% 3.0 +0.202 — -0.03
Leading 9+ 2 +0.383 100% 3.5 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 2 -0.123 50% 5.0 +0.169 — -0.05
Win prob 20–80% 26 -0.104 42% 3.9 +0.195 122/151 -0.02
Win prob over 80% 4 +0.444 100% 4.8 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 3 -0.752 33% 2.0 +0.119 — 0.04
Q2 14 +0.087 50% 3.9 +0.208 47/63 -0.01
Q3 6 -0.556 33% 3.0 +0.200 — -0.01
Q4 7 +0.338 71% 4.4 +0.223 — -0.03
OT 2 +0.413 50% 11.0 +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +1.166 100% 12.0 +0.159 — 0.10
Rest of game 29 -0.162 45% 3.3 +0.199 141/165 0.10
Down Situation compare everyone →
1st down 11 +0.137 73% 4.5 +0.227 — 0.00
2nd down 14 -0.121 36% 3.1 +0.189 67/81 0.02
3rd down 7 -0.142 43% 5.4 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.032 50% 11.0 +0.163 — —
3rd & 4–6 0——— +0.221 — -0.27
3rd & 7+ 5 -0.186 40% 3.2 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 4 -0.006 25% 2.8 +0.147 — -0.04
Own 50–21 12 -0.122 50% 4.1 +0.162 98/115 0.04
Opp 21–49 8 -0.366 50% 5.4 +0.238 — 0.06
Red zone (opp 20 in) 8 +0.404 62% 3.5 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 19 -0.247 37% 3.1 +0.173 143/161 -0.02
Under center 13 +0.269 69% 5.6 +0.273 14/24 -0.02
Tempo Style compare everyone →
Huddle 32 -0.037 50% 4.1 +0.195 125/166 -0.00
No huddle 0——— +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 3 +0.202 67% 8.0 +0.250 — 0.05
4–6 to go 4 +0.354 50% 3.2 +0.240 — 0.02
7–10 to go 20 -0.035 55% 4.2 +0.208 113/144 0.03
11+ to go 5 -0.503 20% 2.2 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 17 -0.073 47% 2.9 -0.209 7/25 0.15
Short (0–9) 14 +0.060 57% 5.9 +0.162 75/116 0.09
Intermediate (10–19) 1 -0.782 0% 0.0 +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 12 +0.314 75% 7.2 +0.147 27/84 0.04
Middle 6 +0.313 50% 3.0 +0.321 — -0.02
Right 14 -0.488 29% 1.9 +0.168 102/102 0.03
Play action Scheme (FTN) compare everyone →
Play action 10 +0.511 80% 6.8 +0.287 — -0.03
No play action 22 -0.286 36% 2.9 +0.166 146/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 24 -0.058 46% 3.3 +0.187 127/163 -0.05
Out of pocket 8 +0.027 62% 6.5 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 9 -0.128 56% 3.8 +0.190 — 0.08
No blitz 23 -0.001 48% 4.2 +0.194 109/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 2 +1.091 100% 10.0 +0.106 — —
4 rushers 21 -0.105 43% 3.7 +0.198 127/157 0.12
5 rushers 8 -0.156 50% 3.6 +0.186 — 0.15
6+ rushers 1 +0.097 100% 5.0 +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 25 +0.058 52% 4.5 +0.172 100/151 -0.04
7 in the box 4 -0.480 25% 2.5 +0.214 — -0.05
Stacked box (8+) 3 -0.235 67% 2.7 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 12 +0.187 58% 3.9 -0.084 2/3 0.50
Not a screen 20 -0.171 45% 4.2 +0.223 148/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 18 -0.168 44% 4.3 +0.204 117/140 0.10
No motion 14 +0.131 57% 3.8 +0.179 60/97 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 32 -0.037 50% 4.1 +0.200 132/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026KC 32-0.037 -1.250.0%4.09 68.8%-0.77.0
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.