Malik Willis

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 MIA7 1081831,2686521 362253 ✓ matches
2025 GB4 3035422303 221232 ✓ matches
2024 GB6 4054550308 201381 not checked
2023 TEN2 4574004 5210 not checked
2022 TEN7 31612760310 271231 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
12
qualifying bar 56
EPA/play
-0.152
not ranked · lg -0.077
Success rate
50.0%
not ranked · lg 40.5%
Yards/play
1.92
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
8.3%
not ranked · lg 0.6%
TD rate
8.3%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 8 -0.710 38% 2.0 -0.093 — 0.01
Away 4 +0.965 75% 1.8 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 10 -0.263 50% 2.1 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 1 +1.374 100% 2.0 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 +0.313 50% 1.5 -0.108 — 0.00
Outdoors 10 -0.245 50% 2.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 1 +1.862 100% 2.0 -0.062 — 0.02
80°F+ 3 -1.489 33% 4.3 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 4 -0.651 50% 3.8 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 10 -0.245 50% 2.0 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 3 +0.232 67% 1.0 -0.047 — 0.01
Trailing 1–8 7 -0.475 43% 2.6 -0.081 — 0.02
Tied 1 -0.565 0% 0.0 -0.096 — 0.10
Leading 1–8 1 +1.374 100% 2.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 4 +0.248 75% 1.5 -0.040 — 0.13
Win prob 20–80% 7 -0.598 29% 2.1 -0.081 — -0.05
Win prob over 80% 1 +1.374 100% 2.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 4 -0.153 25% 0.5 -0.072 — 0.09
Q2 4 -1.057 25% 3.2 -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 4 +0.755 100% 2.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 4 +0.148 50% 2.5 -0.100 — —
Rest of game 8 -0.302 50% 1.6 -0.075 — —
Down Situation compare everyone →
1st down 4 +0.216 50% 1.0 -0.082 — 0.02
2nd down 2 -2.060 0% 1.5 -0.102 — -0.03
3rd down 4 -0.450 50% 3.0 +0.007 — -0.14
4th down 2 +1.618 100% 2.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 +0.377 100% 2.5 +0.033 — —
3rd & 4–6 1 -1.535 0% 0.0 -0.052 — —
3rd & 7+ 1 -1.020 0% 7.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 3 +0.280 67% 2.0 -0.090 — -0.01
Opp 21–49 6 -0.273 50% 2.7 -0.067 — 0.07
Red zone (opp 20 in) 3 -0.340 33% 0.3 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 6 -1.054 17% 2.2 -0.093 — 0.03
Under center 6 +0.751 83% 1.7 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 11 -0.246 45% 2.0 -0.083 — 0.03
No huddle 1 +0.890 100% 1.0 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 6 +0.751 83% 1.7 +0.023 — 0.12
4–6 to go 1 -1.535 0% 0.0 -0.046 — -0.02
7–10 to go 4 -0.943 25% 1.5 -0.110 — -0.06
11+ to go 1 -1.020 0% 7.0 -0.167 — —
Run direction Running compare everyone →
Left 3 -0.132 33% 3.3 -0.041 — 0.04
Middle 6 +0.051 67% 1.8 -0.093 — 0.16
Right 2 -0.540 50% 1.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -0.303 33% 1.0 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 2 -0.282 50% 4.5 -0.103 — 0.11
Up the middle 6 +0.051 67% 1.8 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 5 -0.770 40% 1.4 -0.083 — 0.13
7 in the box 5 -0.241 40% 2.4 -0.072 — -0.02
Stacked box (8+) 2 +1.618 100% 2.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 5 -1.061 20% 1.2 -0.092 — -0.21
No motion 7 +0.498 71% 2.4 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 12 -0.152 50% 1.9 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026MIA 12-0.152 -1.850.0%1.92 0.0%50.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.