Brock Purdy

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 SF7 1462111,7481547 321611 ✓ matches
2025 SF9 1972842,167201011 331473 ✓ matches
2025 playoffs SF2 3358402233 14610
2024 SF15 3004553,864201231 663235 not checked
2023 SF16 3084444,280311128 391442 not checked
2023 playoffs SF3 66108774314 14740
2022 SF9 1141701,37413411 22131 not checked
2022 playoffs SF3 4163569304 7241

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
12
qualifying bar 56
EPA/play
+0.181
not ranked · lg -0.077
Success rate
75.0%
not ranked · lg 40.5%
Yards/play
1.75
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 6 -0.147 67% 1.8 -0.093 — 0.01
Away 3 +0.827 100% 2.3 -0.059 — -0.00
Neutral site 3 +0.190 67% 1.0 -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 9 +0.177 78% 2.0 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.190 67% 1.0 -0.108 — 0.00
Outdoors 9 +0.177 78% 2.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 4 -0.784 50% 1.8 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 4 -0.784 50% 1.8 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 9 +0.177 78% 2.0 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 2 +0.983 100% 2.5 -0.047 — 0.01
Trailing 1–8 4 -0.748 50% 1.8 -0.081 — 0.02
Tied 1 +0.512 100% 2.0 -0.096 — 0.10
Leading 1–8 1 +0.512 100% 2.0 -0.086 — 0.00
Leading 9+ 4 +0.542 75% 1.2 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 +0.983 100% 2.5 -0.040 — 0.13
Win prob 20–80% 5 -0.496 60% 1.8 -0.081 — -0.05
Win prob over 80% 5 +0.536 80% 1.4 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.512 100% 2.0 -0.072 — 0.09
Q2 4 -0.423 50% 1.8 -0.080 — -0.04
Q3 3 +0.133 67% 1.3 -0.058 — 0.12
Q4 4 +0.737 100% 2.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.838 67% 2.3 -0.100 — —
Rest of game 9 -0.039 78% 1.6 -0.075 — —
Down Situation compare everyone →
1st down 1 -0.553 0% 0.0 -0.082 — 0.02
2nd down 1 -0.623 0% 3.0 -0.102 — -0.03
3rd down 7 +0.535 100% 2.0 +0.007 — -0.14
4th down 3 -0.133 67% 1.3 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 7 +0.535 100% 2.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.553 0% 0.0 -0.136 — 0.05
Own 50–21 5 +0.701 100% 2.2 -0.090 — -0.01
Opp 21–49 4 -0.494 75% 1.2 -0.067 — 0.07
Red zone (opp 20 in) 2 +0.595 50% 2.5 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 -0.623 0% 3.0 -0.093 — 0.03
Under center 11 +0.254 82% 1.6 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 12 +0.181 75% 1.8 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 10 +0.334 90% 1.8 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 2 -0.588 0% 1.5 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 11 +0.254 82% 1.6 -0.093 — 0.16
Right 1 -0.623 0% 3.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 1 -0.623 0% 3.0 -0.103 — 0.11
Up the middle 11 +0.254 82% 1.6 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 3 +0.448 67% 2.7 -0.083 — 0.13
7 in the box 7 +0.129 86% 1.7 -0.072 — -0.02
Stacked box (8+) 2 -0.041 50% 0.5 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 7 +0.538 86% 2.1 -0.092 — -0.21
No motion 5 -0.320 60% 1.2 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 12 +0.181 75% 1.8 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026SF 12+0.181 +2.275.0%1.75 0.0%75.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.