Jaylen Warren

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 PIT8 1197042 36252941 1 differ (Targets 36 vs 35)
2025 PIT16 2119586 45403332 ✓ matches
2025 playoffs PIT1 12430 1140
2024 PIT15 1205111 47383100 not checked
2024 playoffs PIT1 260 54190
2023 PIT17 1497844 74613700 not checked
2023 playoffs PIT1 8380 22160
2022 PIT16 773791 33282140 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
36
qualifying bar 17
EPA/play
-0.003
119th of 166 · lg +0.193
Success rate
44.4%
114th of 166 · lg 49.8%
Yards/play
8.17
55th of 166 · lg 7.42
Explosive rate
11.1%
57th of 166 · lg 9.1%
Catch rate
69.4%
74th of 166 · lg 67.3%
Air yards/att
-1.0
154th of 166 · lg 7.9
Turnover rate
2.8%
86th of 166 · lg 2.7%
TD rate
2.8%
111st of 166 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 18 -0.141 39% 9.1 +0.197 100/116 -0.02
Away 14 +0.084 50% 6.8 +0.190 74/116 -0.03
Neutral site 4 +0.308 50% 9.0 +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 6 +0.132 50% 5.5 +0.265 — 0.19
Normal (6–8 days) 18 +0.052 50% 8.2 +0.174 98/151 -0.01
Extra rest (9–12 days) 6 +0.520 33% 14.5 +0.270 — 0.21
Off a bye (13+ days) 0——— +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 4 +0.308 50% 9.0 +0.206 — 0.05
Outdoors 32 -0.042 44% 8.1 +0.187 110/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 20 -0.099 50% 7.2 +0.210 46/54 -0.02
80°F+ 0——— +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 10 -0.499 40% 6.1 +0.215 — -0.09
10–14 mph 10 +0.301 60% 8.2 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 32 -0.042 44% 8.1 +0.203 104/129 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 7 -0.057 43% 6.7 +0.189 — -0.01
Trailing 1–8 10 +0.647 60% 14.0 +0.180 — 0.07
Tied 10 -0.058 40% 7.7 +0.186 — 0.02
Leading 1–8 8 -0.637 38% 3.8 +0.202 — -0.03
Leading 9+ 1 -0.521 0% 0.0 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 8 -0.132 38% 5.9 +0.169 — -0.05
Win prob 20–80% 26 +0.066 50% 9.3 +0.195 97/151 -0.02
Win prob over 80% 2 -0.392 0% 2.0 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 12 -0.213 42% 11.1 +0.119 26/31 0.04
Q2 10 -0.111 30% 5.7 +0.208 — -0.01
Q3 6 -0.374 33% 3.2 +0.200 — -0.01
Q4 7 +0.726 71% 10.4 +0.223 — -0.03
OT 1 +0.716 100% 12.0 +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 -0.456 0% 0.3 +0.159 — 0.10
Rest of game 33 +0.038 48% 8.9 +0.199 114/165 0.10
Down Situation compare everyone →
1st down 19 +0.692 63% 13.1 +0.227 7/78 0.00
2nd down 12 -0.689 25% 2.5 +0.189 80/81 0.02
3rd down 5 -1.002 20% 3.2 +0.134 — -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 -1.461 0% 0.0 +0.163 — —
3rd & 4–6 1 -1.727 0% 0.0 +0.221 — -0.27
3rd & 7+ 3 -0.607 33% 5.3 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 5 +1.156 60% 20.2 +0.147 — -0.04
Own 50–21 17 -0.421 35% 5.2 +0.162 109/115 0.04
Opp 21–49 10 +0.209 50% 8.9 +0.238 — 0.06
Red zone (opp 20 in) 4 -0.206 50% 3.8 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 28 -0.043 46% 8.2 +0.173 119/161 -0.02
Under center 8 +0.135 38% 7.9 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 34 -0.005 44% 8.4 +0.195 119/166 -0.00
No huddle 2 +0.025 50% 4.5 +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 3 -0.981 0% 0.0 +0.250 — 0.05
4–6 to go 3 -1.059 0% 0.0 +0.240 — 0.02
7–10 to go 28 +0.219 54% 10.2 +0.208 74/144 0.03
11+ to go 2 -0.073 50% 4.0 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 21 -0.248 48% 5.9 -0.209 15/25 0.15
Short (0–9) 15 +0.339 40% 11.4 +0.162 41/116 0.09
Intermediate (10–19) 0——— +0.464 — 0.07
Deep (20+) 0——— +0.446 — 0.01
Pass direction Passing compare everyone →
Left 12 -0.410 25% 4.5 +0.147 80/84 0.04
Middle 7 +0.663 57% 11.7 +0.321 — -0.02
Right 17 +0.009 53% 9.3 +0.168 64/102 0.03
Play action Scheme (FTN) compare everyone →
Play action 7 +0.242 43% 8.4 +0.287 — -0.03
No play action 29 -0.063 45% 8.1 +0.166 123/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 35 -0.059 43% 7.9 +0.187 128/163 -0.05
Out of pocket 1 +1.952 100% 16.0 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 6 -0.141 33% 5.2 +0.190 — 0.08
No blitz 30 +0.024 47% 8.8 +0.194 103/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— +0.106 — —
4 rushers 30 +0.024 47% 8.8 +0.198 104/157 0.12
5 rushers 6 -0.141 33% 5.2 +0.186 — 0.15
6+ rushers 0——— +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 18 -0.659 28% 2.7 +0.172 149/151 -0.04
7 in the box 15 +0.708 60% 14.8 +0.214 6/53 -0.05
Stacked box (8+) 3 +0.371 67% 7.7 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 9 -0.497 56% 4.8 -0.084 — 0.50
Not a screen 27 +0.161 41% 9.3 +0.223 101/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 14 -0.202 29% 9.3 +0.204 121/140 0.10
No motion 22 +0.123 55% 7.5 +0.179 61/97 0.10
RPO Scheme (FTN) compare everyone →
RPO 1 -0.521 0% 0.0 -0.104 — —
Not an RPO 35 +0.011 46% 8.4 +0.200 121/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026PIT 36-0.003 -0.144.4%8.17 69.4%-1.013.8
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.