Davis Mills

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2025 HOU6 91159915518 13601 ✓ matches
2024 HOU4 2036212002 3110 not checked
2023 HOU5 1839173202 290 not checked
2023 playoffs HOU1 116000 3-40
2022 HOU15 2924793,118171531 321082 not checked
2021 HOU13 2633942,664161031 18440 not checked

Official scoring from play-by-play. Regular-season totals for 2025 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
3
qualifying bar 106
EPA/play
-0.173
not ranked · lg -0.046
Success rate
33.3%
not ranked · lg 41.5%
Yards/play
1.67
not ranked · lg 4.28
Explosive rate
0.0%
not ranked · lg 10.0%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.6%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.173 33% 1.7 -0.061 — 0.01
Away 0——— -0.034 — -0.00
Neutral site 0——— +0.003 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 +1.115 100% 5.0 -0.045 — 0.32
Normal (6–8 days) 2 -0.817 0% 0.0 -0.049 — -0.14
Extra rest (9–12 days) 0——— -0.061 — -0.03
Off a bye (13+ days) 0——— +0.008 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 -0.173 33% 1.7 -0.077 — 0.00
Outdoors 0——— -0.031 — 0.00
Temperature (outdoors) Weather compare everyone →
Under 40°F 0——— -0.033 — 0.08
40–59°F 0——— +0.012 — -0.04
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.024 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.020 — 0.07
10–14 mph 0——— -0.060 — 0.12
15+ mph 0——— -0.032 — 0.11
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.030 — —
Rain or snow 0——— -0.036 — —
Score Game state compare everyone →
Trailing 9+ 1 -1.264 0% 0.0 -0.057 — 0.01
Trailing 1–8 1 +1.115 100% 5.0 -0.053 — 0.02
Tied 0——— -0.029 — 0.10
Leading 1–8 1 -0.371 0% 0.0 -0.036 — 0.00
Leading 9+ 0——— -0.060 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.035 — 0.13
Win prob 20–80% 3 -0.173 33% 1.7 -0.040 — -0.05
Win prob over 80% 0——— -0.068 — -0.09
Quarter Game state compare everyone →
Q1 1 -1.264 0% 0.0 -0.046 — 0.09
Q2 2 +0.372 50% 2.5 -0.018 — -0.04
Q3 0——— -0.037 — 0.12
Q4 0——— -0.082 — -0.02
OT 0——— -0.076 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.055 — —
Rest of game 3 -0.173 33% 1.7 -0.046 — —
Down Situation compare everyone →
1st down 2 +0.372 50% 2.5 -0.069 — 0.02
2nd down 1 -1.264 0% 0.0 -0.048 — -0.03
3rd down 0——— -0.027 — -0.14
4th down 0——— +0.448 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.052 — —
3rd & 4–6 0——— -0.084 — —
3rd & 7+ 0——— -0.324 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.109 — 0.05
Own 50–21 2 -0.074 50% 2.5 -0.058 — -0.01
Opp 21–49 0——— -0.028 — 0.07
Red zone (opp 20 in) 1 -0.371 0% 0.0 -0.018 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.264 0% 0.0 -0.051 — 0.03
Under center 2 +0.372 50% 2.5 -0.043 — 0.03
Tempo Style compare everyone →
Huddle 2 -0.074 50% 2.5 -0.050 — 0.03
No huddle 1 -0.371 0% 0.0 -0.006 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 -0.371 0% 0.0 +0.088 — 0.12
4–6 to go 0——— -0.005 — -0.02
7–10 to go 1 +1.115 100% 5.0 -0.090 — -0.06
11+ to go 1 -1.264 0% 0.0 -0.165 — —
Run direction Running compare everyone →
Left 0——— -0.043 — 0.04
Middle 0——— -0.042 — 0.16
Right 2 +0.372 50% 2.5 -0.010 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.044 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 2 +0.372 50% 2.5 -0.065 — 0.11
Up the middle 0——— -0.042 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 -0.074 50% 2.5 -0.034 — 0.13
7 in the box 1 -0.371 0% 0.0 -0.062 — -0.02
Stacked box (8+) 0——— -0.049 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 1 +1.115 100% 5.0 -0.040 — -0.21
No motion 2 -0.817 0% 0.0 -0.054 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.064 — —
Not an RPO 3 -0.173 33% 1.7 -0.044 — —
Offensive personnel Scheme (NGS) compare everyone →
11 2 -0.817 0% 0.0 -0.028 — -0.10
12 1 +1.115 100% 5.0 -0.063 — 0.07
21 0——— -0.057 — 0.09
13 0——— -0.057 — -0.10
22 0——— -0.025 — —
10 0——— -0.059 — —
Other 0——— -0.203 — 0.21

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2025HOU 3-0.173 -0.533.3%1.67 0.0%33.3%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.