Pat Freiermuth

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 PIT8 451 35252354 1 differ (Targets 35 vs 36)
2025 PIT15 000 54414864 ✓ matches
2025 playoffs PIT1 000 31180
2024 PIT17 000 78656537 not checked
2024 playoffs PIT1 000 43150
2023 PIT11 000 47323082 not checked
2023 playoffs PIT1 000 85760
2022 PIT15 000 98637322 not checked
2021 PIT16 000 79604977 not checked
2021 playoffs PIT1 000 54250

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
4
qualifying bar 56
EPA/play
+2.012
not ranked · lg -0.077
Success rate
100.0%
not ranked · lg 40.5%
Yards/play
1.25
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
25.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 +1.974 100% 1.0 -0.093 — 0.01
Away 1 +2.127 100% 2.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 3 +1.965 100% 1.3 -0.094 — -0.14
Extra rest (9–12 days) 1 +2.153 100% 1.0 -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 4 +2.012 100% 1.2 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 2 +1.256 100% 1.5 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 +2.127 100% 2.0 -0.070 — 0.07
10–14 mph 1 +0.385 100% 1.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 4 +2.012 100% 1.2 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 +2.127 100% 2.0 -0.047 — 0.01
Trailing 1–8 0——— -0.081 — 0.02
Tied 0——— -0.096 — 0.10
Leading 1–8 3 +1.974 100% 1.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 +2.127 100% 2.0 -0.040 — 0.13
Win prob 20–80% 2 +1.269 100% 1.0 -0.081 — -0.05
Win prob over 80% 1 +3.384 100% 1.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 0——— -0.072 — 0.09
Q2 3 +1.965 100% 1.3 -0.080 — -0.04
Q3 1 +2.153 100% 1.0 -0.058 — 0.12
Q4 0——— -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +3.384 100% 1.0 -0.100 — —
Rest of game 3 +1.555 100% 1.3 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 1 +3.384 100% 1.0 -0.102 — -0.03
3rd down 1 +0.385 100% 1.0 +0.007 — -0.14
4th down 2 +2.140 100% 1.5 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 1 +0.385 100% 1.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 3 +1.555 100% 1.3 -0.090 — -0.01
Opp 21–49 0——— -0.067 — 0.07
Red zone (opp 20 in) 1 +3.384 100% 1.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 +3.384 100% 1.0 -0.093 — 0.03
Under center 3 +1.555 100% 1.3 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 4 +2.012 100% 1.2 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 +2.012 100% 1.2 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 4 +2.012 100% 1.2 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 4 +2.012 100% 1.2 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.083 — 0.13
7 in the box 2 +1.885 100% 1.0 -0.072 — -0.02
Stacked box (8+) 2 +2.140 100% 1.5 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.092 — -0.21
No motion 4 +2.012 100% 1.2 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 4 +2.012 100% 1.2 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026PIT 4+2.012 +8.0100.0%1.25 0.0%100.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.