Tee Higgins

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CIN7 000 61437264 ✓ matches
2025 CIN15 000 985984611 ✓ matches
2024 CIN12 000 1097391110 not checked
2023 CIN12 000 76426565 not checked
2022 CIN14 000 109741,0297 not checked
2022 playoffs CIN3 000 21131481
2021 CIN14 000 110741,0916 not checked
2021 playoffs CIN4 000 30183092
2020 CIN15 5280 108679086 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Targets
61
qualifying bar 17
EPA/play
+0.866
2nd of 166 · lg +0.193
Success rate
67.2%
6th of 166 · lg 49.8%
Yards/play
11.90
4th of 166 · lg 7.42
Explosive rate
16.4%
22nd of 166 · lg 9.1%
Catch rate
70.5%
63rd of 166 · lg 67.3%
Air yards/att
13.6
23rd of 166 · lg 7.9
Turnover rate
0.0%
1st of 166 · lg 2.7%
TD rate
6.6%
48th of 166 · lg 4.8%

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per target by situation, next to the league. Rank is among qualified players with 12+ targets there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationTargetsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 33 +0.761 67% 11.2 +0.197 8/116 -0.02
Away 28 +0.990 68% 12.7 +0.190 3/116 -0.03
Neutral site 0——— +0.183 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.265 — 0.19
Normal (6–8 days) 48 +0.803 67% 10.8 +0.174 6/151 -0.01
Extra rest (9–12 days) 0——— +0.270 — 0.21
Off a bye (13+ days) 7 +1.705 86% 21.1 +0.271 — —
Indoors / outdoors Weather compare everyone →
Indoors 10 +0.546 50% 9.5 +0.206 — 0.05
Outdoors 51 +0.928 71% 12.4 +0.187 2/137 0.05
Temperature (outdoors) Weather compare everyone →
60–79°F 23 +0.732 65% 10.7 +0.210 7/54 -0.02
80°F+ 6 +0.389 50% 9.8 +0.213 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 22 +0.422 55% 9.8 +0.215 20/56 -0.09
10–14 mph 7 +1.412 86% 12.9 +0.200 — 0.05
Rain or snow (outdoors) Weather compare everyone →
Dry 51 +0.928 71% 12.4 +0.203 2/129 0.03
Rain or snow 0——— +0.015 — 0.03
Score Game state compare everyone →
Trailing 9+ 12 +0.924 75% 11.3 +0.189 3/33 -0.01
Trailing 1–8 18 +1.278 78% 13.3 +0.180 1/63 0.07
Tied 14 +0.533 64% 10.1 +0.186 6/29 0.02
Leading 1–8 11 +0.751 55% 13.2 +0.202 — -0.03
Leading 9+ 6 +0.496 50% 10.7 +0.243 — -0.05
Win probability Game state compare everyone →
Win prob under 20% 8 +1.322 88% 13.6 +0.169 — -0.05
Win prob 20–80% 44 +0.825 66% 11.2 +0.195 9/151 -0.02
Win prob over 80% 9 +0.658 56% 13.9 +0.221 — 0.09
Quarter Game state compare everyone →
Q1 11 +0.315 64% 7.1 +0.119 — 0.04
Q2 17 +0.894 59% 10.8 +0.208 3/63 -0.01
Q3 16 +0.986 69% 11.3 +0.200 1/36 -0.01
Q4 16 +1.072 75% 16.4 +0.223 4/51 -0.03
OT 1 +1.217 100% 21.0 +0.374 — —
Two-minute Game state compare everyone →
Last 2 min of half 11 +0.979 64% 10.1 +0.159 — 0.10
Rest of game 50 +0.841 68% 12.3 +0.199 5/165 0.10
Down Situation compare everyone →
1st down 23 +0.860 61% 11.3 +0.227 2/78 0.00
2nd down 23 +0.713 74% 11.9 +0.189 7/81 0.02
3rd down 15 +1.109 67% 12.9 +0.134 2/50 -0.02
4th down 0——— +0.374 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.694 67% 8.7 +0.163 — —
3rd & 4–6 5 +0.781 60% 12.4 +0.221 — -0.27
3rd & 7+ 7 +1.520 71% 15.1 +0.081 — 0.02
Field position Situation compare everyone →
Own 20 and in 8 +0.376 50% 8.5 +0.147 — -0.04
Own 50–21 32 +0.740 59% 10.9 +0.162 4/115 0.04
Opp 21–49 16 +1.314 94% 16.4 +0.238 3/59 0.06
Red zone (opp 20 in) 5 +1.019 60% 9.6 +0.228 — 0.05
Formation Style compare everyone →
Shotgun 56 +0.970 71% 12.7 +0.173 3/161 -0.02
Under center 5 -0.303 20% 2.8 +0.273 — -0.02
Tempo Style compare everyone →
Huddle 58 +0.880 67% 11.9 +0.195 2/166 -0.00
No huddle 3 +0.593 67% 11.0 +0.169 — -0.00
Yards to go Situation compare everyone →
1–3 to go 6 +0.852 83% 13.7 +0.250 — 0.05
4–6 to go 9 +0.974 67% 15.0 +0.240 — 0.02
7–10 to go 40 +0.842 65% 11.2 +0.208 6/144 0.03
11+ to go 6 +0.875 67% 10.2 +0.055 — -0.07
Pass depth Passing compare everyone →
Behind the line 0——— -0.209 — 0.15
Short (0–9) 21 +0.121 48% 6.1 +0.162 68/116 0.09
Intermediate (10–19) 32 +1.203 84% 14.4 +0.464 2/42 0.07
Deep (20+) 8 +1.473 50% 17.2 +0.446 — 0.01
Pass direction Passing compare everyone →
Left 18 +0.635 67% 9.4 +0.147 8/84 0.04
Middle 15 +1.591 93% 18.7 +0.321 1/35 -0.02
Right 28 +0.626 54% 9.9 +0.168 12/102 0.03
Play action Scheme (FTN) compare everyone →
Play action 10 +0.480 60% 10.7 +0.287 — -0.03
No play action 51 +0.941 69% 12.1 +0.166 4/160 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 57 +0.810 65% 11.1 +0.187 4/163 -0.05
Out of pocket 4 +1.652 100% 24.0 +0.231 — -0.05
Blitz Defense (FTN) compare everyone →
Blitzed 14 +0.774 71% 12.2 +0.190 10/70 0.08
No blitz 47 +0.893 66% 11.8 +0.194 4/160 0.08
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 1 -0.140 0% 0.0 +0.106 — —
4 rushers 46 +0.915 67% 12.1 +0.198 3/157 0.12
5 rushers 9 +1.115 89% 13.8 +0.186 — 0.15
6+ rushers 5 +0.160 40% 9.4 +0.199 — —
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 46 +1.091 72% 13.3 +0.172 1/151 -0.04
7 in the box 12 +0.344 67% 9.6 +0.214 20/53 -0.05
Stacked box (8+) 3 -0.510 0% 0.0 +0.313 — —
Screen Scheme (FTN) compare everyone →
Screen 0——— -0.084 — 0.50
Not a screen 61 +0.866 67% 11.9 +0.223 3/166 0.50
Pre-snap motion Scheme (FTN) compare everyone →
Motion 25 +0.620 60% 9.4 +0.204 16/140 0.10
No motion 36 +1.037 72% 13.6 +0.179 1/97 0.10
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.104 — —
Not an RPO 61 +0.866 67% 11.9 +0.200 2/166 —

By season

SeasonTeamTargetsEPA/playTotal EPASuccessYds/play Catch rateaDOTYAC/catch
2026CIN 61+0.866 +52.867.2%11.90 70.5%13.63.9
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.