D'Andre Swift

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 CHI8 000000 14354510 28241620 ✓ matches
2025 CHI16 000000 2231,0879 48342991 ✓ matches
2025 playoffs CHI2 000000 321301 22380
2024 CHI17 000000 2539596 52423860 not checked
2023 PHI16 000000 2291,0495 49392141 not checked
2023 playoffs PHI1 000000 10340 44320
2022 DET14 000000 995425 70483893 not checked
2021 DET13 010000 1516175 78624522 not checked
2020 DET13 000000 1145218 57463572 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
143
qualifying bar 56
EPA/play
-0.036
18th of 38 · lg -0.077
Success rate
44.8%
10th of 38 · lg 40.5%
Yards/play
3.81
27th of 38 · lg 4.11
Explosive rate
7.0%
28th of 38 · lg 9.3%
Turnover rate
1.4%
32nd of 38 · lg 0.6%
TD rate
7.0%
2nd of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 73 -0.253 41% 3.6 -0.093 29/37 0.01
Away 70 +0.190 49% 4.0 -0.059 3/35 -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 22 -0.064 41% 3.5 -0.032 4/5 0.32
Normal (6–8 days) 76 -0.195 42% 3.6 -0.094 28/38 -0.14
Extra rest (9–12 days) 27 +0.069 48% 2.6 -0.017 2/5 -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 16 -0.130 38% 2.8 -0.108 — 0.00
Outdoors 127 -0.024 46% 3.9 -0.064 15/35 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 51 -0.335 41% 3.7 -0.062 21/22 0.02
80°F+ 18 +0.512 56% 6.9 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 69 -0.114 45% 4.5 -0.070 20/25 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 111 +0.052 49% 4.1 -0.053 8/33 —
Rain or snow 16 -0.555 25% 2.8 -0.152 — —
Score Game state compare everyone →
Trailing 9+ 8 +0.599 62% 5.2 -0.047 — 0.01
Trailing 1–8 19 -0.308 37% 4.8 -0.081 — 0.02
Tied 33 +0.003 42% 3.5 -0.096 7/23 0.10
Leading 1–8 57 -0.076 42% 3.1 -0.086 12/21 0.00
Leading 9+ 26 +0.005 54% 4.7 -0.054 8/14 -0.13
Win probability Game state compare everyone →
Win prob under 20% 8 +0.599 62% 5.2 -0.040 — 0.13
Win prob 20–80% 88 -0.087 42% 3.7 -0.081 21/38 -0.05
Win prob over 80% 47 -0.050 47% 3.8 -0.081 12/25 -0.09
Quarter Game state compare everyone →
Q1 47 +0.016 43% 3.9 -0.072 11/28 0.09
Q2 34 -0.040 41% 3.6 -0.080 12/25 -0.04
Q3 26 -0.304 50% 3.8 -0.058 30/30 0.12
Q4 36 +0.093 47% 4.0 -0.093 4/25 -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 11 +0.613 73% 5.8 -0.100 — —
Rest of game 132 -0.090 42% 3.6 -0.075 23/38 —
Down Situation compare everyone →
1st down 72 -0.167 36% 3.6 -0.082 31/38 0.02
2nd down 48 -0.072 48% 3.7 -0.102 19/34 -0.03
3rd down 17 +0.150 59% 4.2 +0.007 — -0.14
4th down 6 +1.296 83% 6.5 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 10 +0.320 70% 3.5 +0.033 — —
3rd & 4–6 5 +0.233 40% 4.8 -0.052 — —
3rd & 7+ 2 -0.912 50% 6.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 20 -0.193 40% 4.5 -0.136 2/5 0.05
Own 50–21 46 -0.164 35% 3.4 -0.090 20/35 -0.01
Opp 21–49 41 +0.039 41% 5.1 -0.067 13/34 0.07
Red zone (opp 20 in) 36 +0.129 64% 2.5 -0.033 4/14 0.06
Formation Style compare everyone →
Shotgun 46 -0.077 52% 3.3 -0.093 18/31 0.03
Under center 97 -0.017 41% 4.1 -0.068 17/38 0.03
Tempo Style compare everyone →
Huddle 136 -0.057 43% 3.9 -0.083 20/38 0.03
No huddle 7 +0.375 71% 2.3 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 32 +0.293 59% 3.9 +0.023 6/16 0.12
4–6 to go 21 +0.125 67% 4.2 -0.046 2/6 -0.02
7–10 to go 79 -0.165 34% 3.7 -0.110 28/38 -0.06
11+ to go 11 -0.376 36% 3.9 -0.167 — —
Run direction Running compare everyone →
Left 53 -0.071 45% 3.5 -0.041 23/36 0.04
Middle 15 -0.238 27% 1.5 -0.093 — 0.16
Right 75 +0.029 48% 4.5 -0.066 10/31 0.11
Run gap Running compare everyone →
Outside (end) 30 +0.039 50% 3.9 +0.001 9/13 -0.03
Off tackle 52 +0.120 50% 5.3 -0.046 4/21 -0.00
Inside (guard) 46 -0.195 41% 2.8 -0.103 24/29 0.11
Up the middle 15 -0.238 27% 1.5 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 67 -0.129 45% 3.9 -0.083 26/37 0.13
7 in the box 67 +0.192 49% 4.1 -0.072 1/37 -0.02
Stacked box (8+) 9 -1.041 11% 0.7 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 81 +0.088 46% 3.9 -0.092 3/38 -0.21
No motion 62 -0.198 44% 3.6 -0.052 24/29 -0.21
RPO Scheme (FTN) compare everyone →
RPO 12 -0.516 50% 4.6 -0.061 — —
Not an RPO 131 +0.008 44% 3.7 -0.078 11/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026CHI 143-0.036 -5.244.8%3.81 7.0%20.3%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.