Daniel Jones

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 IND8 1622681,5425922 25751 0000 ✓ matches
2025 IND13 2613843,10119822 451645 0000 ✓ matches
2024 NYG10 2163412,0708729 672652 0000 not checked
2023 NYG6 1081609092630 402061 0000 not checked
2022 NYG16 3174723,20515544 1207087 0000 not checked
2022 playoffs NYG2 3962436218 231020 0000
2021 NYG11 2323612,42810722 622982 11160 not checked
2020 NYG14 2804482,943111045 654231 0000 not checked
2019 NYG13 2844593,027241238 452792 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
12
qualifying bar 56
EPA/play
+0.672
not ranked · lg -0.077
Success rate
83.3%
not ranked · lg 40.5%
Yards/play
1.92
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
8.3%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +0.538 100% 2.0 -0.093 — 0.01
Away 8 +0.537 75% 1.8 -0.059 — -0.00
Neutral site 2 +1.346 100% 2.5 -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 12 +0.672 83% 1.9 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 3 +0.979 100% 2.3 -0.108 — 0.00
Outdoors 9 +0.570 78% 1.8 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 3 +1.503 100% 2.7 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 2 +1.346 100% 2.5 -0.070 — 0.07
10–14 mph 1 +1.818 100% 3.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 9 +0.570 78% 1.8 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 -1.664 0% 0.0 -0.047 — 0.01
Trailing 1–8 4 +0.757 75% 1.8 -0.081 — 0.02
Tied 1 +0.530 100% 2.0 -0.096 — 0.10
Leading 1–8 6 +1.029 100% 2.3 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 1 -1.664 0% 0.0 -0.040 — 0.13
Win prob 20–80% 9 +0.782 89% 2.0 -0.081 — -0.05
Win prob over 80% 2 +1.346 100% 2.5 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 1 +0.530 100% 2.0 -0.072 — 0.09
Q2 6 +0.283 67% 1.3 -0.080 — -0.04
Q3 3 +0.616 100% 2.0 -0.058 — 0.12
Q4 2 +1.996 100% 3.5 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 1 +0.527 100% 3.0 -0.100 — —
Rest of game 11 +0.685 82% 1.8 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 9 +0.295 78% 1.9 +0.007 — -0.14
4th down 3 +1.805 100% 2.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 9 +0.295 78% 1.9 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.637 100% 3.0 -0.136 — 0.05
Own 50–21 3 -0.196 67% 1.3 -0.090 — -0.01
Opp 21–49 5 +1.325 100% 1.8 -0.067 — 0.07
Red zone (opp 20 in) 3 +0.464 67% 2.3 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 +2.175 100% 4.0 -0.093 — 0.03
Under center 11 +0.536 82% 1.7 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 11 +0.572 82% 2.0 -0.083 — 0.03
No huddle 1 +1.774 100% 1.0 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 12 +0.672 83% 1.9 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 0——— -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 1 +0.530 100% 2.0 -0.041 — 0.04
Middle 10 +0.536 80% 1.7 -0.093 — 0.16
Right 1 +2.175 100% 4.0 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 1 +2.175 100% 4.0 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 1 +0.530 100% 2.0 -0.103 — 0.11
Up the middle 10 +0.536 80% 1.7 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +2.175 100% 4.0 -0.083 — 0.13
7 in the box 8 +0.612 88% 2.0 -0.072 — -0.02
Stacked box (8+) 3 +0.331 67% 1.0 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 11 +0.572 82% 2.0 -0.092 — -0.21
No motion 1 +1.774 100% 1.0 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 12 +0.672 83% 1.9 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026IND 12+0.672 +8.183.3%1.92 0.0%83.3%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.