Kyler Murray

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 MIN6 1001541,0225315 291670 ✓ matches
2025 ARI5 1101619626316 291731 ✓ matches
2024 ARI17 3725413,851211130 785725 not checked
2023 ARI8 1762681,79910518 442443 not checked
2022 ARI11 2593902,36814725 674183 not checked
2021 ARI14 3334813,787241031 884235 not checked
2021 playoffs ARI1 1934137022 260
2020 ARI16 3755583,971261227 13381911 not checked
2019 ARI16 3495423,722201248 935444 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Designed runs
4
qualifying bar 56
EPA/play
+0.856
not ranked · lg -0.077
Success rate
100.0%
not ranked · lg 40.5%
Yards/play
5.25
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 +1.268 100% 3.5 -0.093 — 0.01
Away 2 +0.443 100% 7.0 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 3 +0.359 100% 6.7 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 1 +2.348 100% 1.0 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 4 +0.856 100% 5.2 -0.108 — 0.00
Outdoors 0——— -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 0——— -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 2 +1.595 100% 5.0 -0.081 — 0.02
Tied 1 +0.045 100% 5.0 -0.096 — 0.10
Leading 1–8 1 +0.189 100% 6.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 4 +0.856 100% 5.2 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 2 +1.196 100% 3.0 -0.072 — 0.09
Q2 1 +0.189 100% 6.0 -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 1 +0.842 100% 9.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 4 +0.856 100% 5.2 -0.075 — —
Down Situation compare everyone →
1st down 2 +0.515 100% 7.5 -0.082 — 0.02
2nd down 1 +0.045 100% 5.0 -0.102 — -0.03
3rd down 0——— +0.007 — -0.14
4th down 1 +2.348 100% 1.0 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 +0.842 100% 9.0 -0.136 — 0.05
Own 50–21 3 +0.860 100% 4.0 -0.090 — -0.01
Opp 21–49 0——— -0.067 — 0.07
Red zone (opp 20 in) 0——— -0.033 — 0.06
Formation Style compare everyone →
Shotgun 3 +0.359 100% 6.7 -0.093 — 0.03
Under center 1 +2.348 100% 1.0 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 +0.359 100% 6.7 -0.083 — 0.03
No huddle 1 +2.348 100% 1.0 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 1 +2.348 100% 1.0 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 3 +0.359 100% 6.7 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 3 +0.359 100% 6.7 -0.041 — 0.04
Middle 1 +2.348 100% 1.0 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 +0.359 100% 6.7 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 1 +2.348 100% 1.0 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 1 +0.045 100% 5.0 -0.083 — 0.13
7 in the box 3 +1.126 100% 5.3 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.092 — -0.21
No motion 4 +0.856 100% 5.2 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 +0.443 100% 7.0 -0.061 — —
Not an RPO 2 +1.268 100% 3.5 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026MIN 4+0.856 +3.4100.0%5.25 0.0%25.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.