DJ Moore

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 BUF5 000000 390 27162602 ✓ matches
2025 CHI17 112100 15791 85506786 1 differ (Receiving yards 678 vs 682)
2025 playoffs CHI2 000000 230 15111162
2024 CHI17 010000 14750 140989666 not checked
2023 CHI17 000000 4211 136961,3648 not checked
2022 CAR17 000000 10530 118638887 not checked
2021 CAR17 000000 8480 163931,1574 not checked
2020 CAR15 010000 2220 118661,1934 not checked
2019 CAR15 000000 6400 135871,1754 not checked
2018 CAR16 000000 131720 82557882 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
3
qualifying bar 56
EPA/play
-0.496
not ranked · lg -0.077
Success rate
33.3%
not ranked · lg 40.5%
Yards/play
3.00
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 3 -0.496 33% 3.0 -0.093 — 0.01
Away 0——— -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 1 -0.936 0% -1.0 -0.032 — 0.32
Normal (6–8 days) 1 -0.557 0% 6.0 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 1 +0.005 100% 4.0 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 3 -0.496 33% 3.0 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 2 -0.747 0% 2.5 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 1 -0.936 0% -1.0 -0.070 — 0.07
10–14 mph 1 -0.557 0% 6.0 -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 3 -0.496 33% 3.0 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 0——— -0.047 — 0.01
Trailing 1–8 1 -0.557 0% 6.0 -0.081 — 0.02
Tied 1 +0.005 100% 4.0 -0.096 — 0.10
Leading 1–8 1 -0.936 0% -1.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 3 -0.496 33% 3.0 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 3 -0.496 33% 3.0 -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 0——— -0.058 — 0.12
Q4 0——— -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 3 -0.496 33% 3.0 -0.075 — —
Down Situation compare everyone →
1st down 2 -0.465 50% 1.5 -0.082 — 0.02
2nd down 0——— -0.102 — -0.03
3rd down 1 -0.557 0% 6.0 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 0——— +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 1 -0.557 0% 6.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 0——— -0.090 — -0.01
Opp 21–49 2 -0.747 0% 2.5 -0.067 — 0.07
Red zone (opp 20 in) 1 +0.005 100% 4.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 -0.557 0% 6.0 -0.093 — 0.03
Under center 2 -0.465 50% 1.5 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 3 -0.496 33% 3.0 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 0——— +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 3 -0.496 33% 3.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 3 -0.496 33% 3.0 -0.041 — 0.04
Middle 0——— -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 3 -0.496 33% 3.0 +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 0——— -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 2 -0.276 50% 5.0 -0.083 — 0.13
7 in the box 1 -0.936 0% -1.0 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 -0.496 33% 3.0 -0.092 — -0.21
No motion 0——— -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 2 -0.276 50% 5.0 -0.061 — —
Not an RPO 1 -0.936 0% -1.0 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026BUF 3-0.496 -1.533.3%3.00 0.0%0.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.