Jeremy McNichols

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 WAS2 10340 1170 1 differ (Targets 1 vs 2)
2025 WAS16 442211 31251960 ✓ matches
2024 WAS14 552614 129270 not checked
2024 playoffs WAS2 591 0000
2021 TEN13 411560 38282401 not checked
2020 TEN15 472041 1712550 not checked
2020 playoffs TEN1 140 0000
2018 IND1 240 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
10
qualifying bar 56
EPA/play
-0.164
not ranked · lg -0.077
Success rate
50.0%
not ranked · lg 40.5%
Yards/play
3.40
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
0.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 5 -0.018 60% 4.2 -0.093 — 0.01
Away 5 -0.310 40% 2.6 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 5 -0.310 40% 2.6 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 5 -0.018 60% 4.2 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 0——— -0.108 — 0.00
Outdoors 10 -0.164 50% 3.4 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 10 -0.164 50% 3.4 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 5 +0.114 80% 3.6 -0.047 — 0.01
Trailing 1–8 3 -0.889 0% 2.3 -0.081 — 0.02
Tied 1 +0.763 100% 5.0 -0.096 — 0.10
Leading 1–8 1 -0.306 0% 4.0 -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 +0.559 100% 3.0 -0.040 — 0.13
Win prob 20–80% 8 -0.345 38% 3.5 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 4 +0.054 75% 4.2 -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 3 +0.271 67% 3.3 -0.058 — 0.12
Q4 3 -0.889 0% 2.3 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 10 -0.164 50% 3.4 -0.075 — —
Down Situation compare everyone →
1st down 6 -0.212 50% 4.3 -0.082 — 0.02
2nd down 2 +0.050 50% 1.5 -0.102 — -0.03
3rd down 2 -0.235 50% 2.5 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 2 -0.235 50% 2.5 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 0——— -0.060 — —
Field position Situation compare everyone →
Own 20 and in 1 -0.306 0% 4.0 -0.136 — 0.05
Own 50–21 2 -0.172 50% 3.5 -0.090 — -0.01
Opp 21–49 4 -0.219 50% 4.2 -0.067 — 0.07
Red zone (opp 20 in) 3 -0.038 67% 2.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 6 -0.037 67% 3.8 -0.093 — 0.03
Under center 4 -0.355 25% 2.8 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 10 -0.164 50% 3.4 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 5 -0.066 60% 2.0 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 5 -0.262 40% 4.8 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 2 -1.106 0% 3.0 -0.041 — 0.04
Middle 4 -0.157 50% 1.8 -0.093 — 0.16
Right 4 +0.301 75% 5.2 -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 2 +0.699 100% 5.5 +0.001 — -0.03
Off tackle 1 -0.306 0% 4.0 -0.046 — -0.00
Inside (guard) 3 -0.700 33% 4.0 -0.103 — 0.11
Up the middle 4 -0.157 50% 1.8 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 8 -0.153 50% 3.9 -0.083 — 0.13
7 in the box 2 -0.207 50% 1.5 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 6 -0.205 50% 3.3 -0.092 — -0.21
No motion 4 -0.102 50% 3.5 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 1 -0.980 0% 6.0 -0.061 — —
Not an RPO 9 -0.073 56% 3.1 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026WAS 10-0.164 -1.650.0%3.40 0.0%20.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.