Aaron Jones

Box score by season

SeasonTeamG RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 MIN7 1104582 2115900 1 differ (Targets 21 vs 20)
2025 MIN12 1325482 41281991 ✓ matches
2024 MIN17 2551,1385 62514082 not checked
2024 playoffs MIN1 13480 63120
2023 GB11 1426562 43302331 not checked
2023 playoffs GB2 392263 74210
2022 GB17 2131,1212 72593955 not checked
2021 GB15 1717994 65523916 not checked
2021 playoffs GB1 12410 1091290
2020 GB14 2011,1049 63473552 not checked
2020 playoffs GB2 201261 85210
2019 GB16 2361,08416 68494743 not checked
2019 playoffs GB2 331183 76311
2018 GB12 1337288 35262061 not checked
2017 GB10 814484 189220 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role RushingReceiving Seasons to Weeks to
Designed runs
110
qualifying bar 56
EPA/play
-0.189
32nd of 38 · lg -0.077
Success rate
35.5%
29th of 38 · lg 40.5%
Yards/play
4.16
21st of 38 · lg 4.11
Explosive rate
8.2%
22nd of 38 · lg 9.3%
Turnover rate
0.9%
28th of 38 · lg 0.6%
TD rate
1.8%
31st of 38 · lg 3.7%

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 40 -0.208 38% 4.0 -0.093 27/37 0.01
Away 70 -0.178 34% 4.3 -0.059 32/35 -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 90 -0.149 36% 4.4 -0.094 23/38 -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 8 -0.793 25% 3.2 -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 70 -0.244 39% 4.2 -0.108 17/22 0.00
Outdoors 40 -0.094 30% 4.1 -0.064 23/35 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 23 -0.102 26% 4.6 -0.062 14/22 0.02
80°F+ 17 -0.082 35% 3.4 -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 40 -0.094 30% 4.1 -0.070 17/25 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 17 -0.082 35% 3.4 -0.053 — —
Rain or snow 23 -0.102 26% 4.6 -0.152 3/6 —
Score Game state compare everyone →
Trailing 9+ 7 -0.084 57% 3.6 -0.047 — 0.01
Trailing 1–8 15 -0.368 27% 2.7 -0.081 — 0.02
Tied 28 -0.296 29% 3.8 -0.096 20/23 0.10
Leading 1–8 54 -0.096 41% 4.8 -0.086 13/21 0.00
Leading 9+ 6 -0.202 17% 4.3 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 2 -0.106 50% 1.5 -0.040 — 0.13
Win prob 20–80% 86 -0.199 37% 4.2 -0.081 29/38 -0.05
Win prob over 80% 22 -0.157 27% 4.3 -0.081 20/25 -0.09
Quarter Game state compare everyone →
Q1 33 -0.465 36% 3.8 -0.072 28/28 0.09
Q2 23 -0.256 39% 3.7 -0.080 20/25 -0.04
Q3 21 +0.010 38% 5.4 -0.058 12/30 0.12
Q4 33 +0.007 30% 4.1 -0.093 12/25 -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 7 +0.023 71% 4.1 -0.100 — —
Rest of game 103 -0.203 33% 4.2 -0.075 34/38 —
Down Situation compare everyone →
1st down 58 -0.029 38% 4.6 -0.082 16/38 0.02
2nd down 42 -0.216 29% 4.3 -0.102 29/34 -0.03
3rd down 7 -1.391 43% 1.1 +0.007 — -0.14
4th down 3 -0.090 67% 1.7 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 6 -1.766 33% 1.2 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 1 +0.863 100% 1.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 17 +0.019 47% 5.7 -0.136 — 0.05
Own 50–21 46 -0.179 24% 4.0 -0.090 22/35 -0.01
Opp 21–49 36 -0.112 47% 4.2 -0.067 27/34 0.07
Red zone (opp 20 in) 11 -0.802 27% 2.4 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 40 -0.358 42% 4.6 -0.093 30/31 0.03
Under center 70 -0.092 31% 3.9 -0.068 23/38 0.03
Tempo Style compare everyone →
Huddle 107 -0.190 36% 4.1 -0.083 32/38 0.03
No huddle 3 -0.172 33% 6.3 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 17 -0.643 47% 2.4 +0.023 — 0.12
4–6 to go 11 -0.147 36% 4.1 -0.046 — -0.02
7–10 to go 79 -0.086 34% 4.6 -0.110 17/38 -0.06
11+ to go 3 -0.473 0% 2.7 -0.167 — —
Run direction Running compare everyone →
Left 35 -0.146 31% 3.5 -0.041 26/36 0.04
Middle 25 -0.390 40% 3.4 -0.093 28/30 0.16
Right 50 -0.119 36% 5.0 -0.066 22/31 0.11
Run gap Running compare everyone →
Outside (end) 17 +0.065 41% 6.0 +0.001 — -0.03
Off tackle 33 -0.024 42% 5.2 -0.046 15/21 -0.00
Inside (guard) 35 -0.325 23% 2.8 -0.103 27/29 0.11
Up the middle 25 -0.390 40% 3.4 -0.093 28/30 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 47 -0.299 32% 4.4 -0.083 34/37 0.13
7 in the box 50 -0.161 38% 3.8 -0.072 27/37 -0.02
Stacked box (8+) 13 +0.100 38% 4.7 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 59 -0.116 41% 3.9 -0.092 25/38 -0.21
No motion 51 -0.273 29% 4.4 -0.052 26/29 -0.21
RPO Scheme (FTN) compare everyone →
RPO 13 -0.444 31% 3.5 -0.061 — —
Not an RPO 97 -0.155 36% 4.2 -0.078 29/38 —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026MIN 110-0.189 -20.835.5%4.16 8.2%18.2%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.