Jacoby Brissett

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 ARI8 1933051,71910719 29871 1170 ✓ matches
2025 ARI14 3154853,36623843 381681 0000 ✓ matches
2024 NE7 951618262118 15620 0000 not checked
2023 WAS2 1823224300 3190 0000 not checked
2022 CLE14 2363692,60812624 492432 0000 not checked
2021 MIA10 1412251,2835419 19701 0000 not checked
2020 IND11 2817002 17193 0000 not checked
2020 playoffs IND1 000000 100 0000
2019 IND15 2724472,94218627 562284 1120 not checked
2018 IND4 242000 7-70 0000 not checked
2017 IND16 2764693,09813752 632604 0000 not checked
2016 NE3 3455400006 16831 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
17
qualifying bar 56
EPA/play
+0.557
not ranked · lg -0.077
Success rate
82.4%
not ranked · lg 40.5%
Yards/play
1.71
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
5.9%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Notable in 2026

His biggest gaps between one situation and the rest of his plays, beyond the league's own gap there (|z| ≥ 2.5). Many splits get checked, so some of these are luck; the badge says whether that kind of split repeats year to year.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 6 +0.418 67% 0.8 -0.093 — 0.01
Away 11 +0.633 91% 2.2 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 15 +0.543 80% 1.5 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 11 +0.613 82% 1.4 -0.108 — 0.00
Outdoors 6 +0.456 83% 2.3 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 6 +0.456 83% 2.3 -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 6 +0.456 83% 2.3 -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 6 +0.456 83% 2.3 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 6 +0.467 67% 0.8 -0.047 — 0.01
Trailing 1–8 8 +0.616 88% 2.1 -0.081 — 0.02
Tied 3 +0.581 100% 2.3 -0.096 — 0.10
Leading 1–8 0——— -0.086 — 0.00
Leading 9+ 0——— -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 5 +0.616 80% 1.0 -0.040 — 0.13
Win prob 20–80% 12 +0.533 83% 2.0 -0.081 — -0.05
Win prob over 80% 0——— -0.081 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.440 100% 1.5 -0.072 — 0.09
Q2 5 +0.792 80% 1.8 -0.080 — -0.04
Q3 3 +0.427 100% 1.3 -0.058 — 0.12
Q4 7 +0.479 71% 1.9 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 3 +0.188 67% 3.0 -0.100 — —
Rest of game 14 +0.637 86% 1.4 -0.075 — —
Down Situation compare everyone →
1st down 2 -0.322 0% 0.0 -0.082 — 0.02
2nd down 1 +0.981 100% 1.0 -0.102 — -0.03
3rd down 11 +0.354 91% 2.1 +0.007 — -0.14
4th down 3 +1.748 100% 1.7 +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 10 +0.357 90% 2.2 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 1 +0.322 100% 1.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 1 +0.421 100% 1.0 -0.090 — -0.01
Opp 21–49 9 +0.811 100% 2.4 -0.067 — 0.07
Red zone (opp 20 in) 7 +0.251 57% 0.9 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 0——— -0.093 — 0.03
Under center 17 +0.557 82% 1.7 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 7 +0.605 71% 1.1 -0.083 — 0.03
No huddle 10 +0.524 90% 2.1 +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 16 +0.572 81% 1.8 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 1 +0.322 100% 1.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 4 +0.496 100% 1.8 -0.041 — 0.04
Middle 13 +0.576 77% 1.7 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 4 +0.496 100% 1.8 -0.103 — 0.11
Up the middle 13 +0.576 77% 1.7 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 4 +1.091 100% 2.0 -0.083 — 0.13
7 in the box 9 +0.441 89% 2.0 -0.072 — -0.02
Stacked box (8+) 4 +0.286 50% 0.8 -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 0——— -0.092 — -0.21
No motion 17 +0.557 82% 1.7 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 17 +0.557 82% 1.7 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026ARI 17+0.557 +9.582.4%1.71 0.0%76.5%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.