Kirk Cousins

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD TgtRecRec ydsTD vs ESPN
2026 LV8 1802832,12419511 2071 0000 ✓ matches
2025 ATL10 1662691,72110513 1471 0000 ✓ matches
2024 ATL14 3034533,508181628 2300 0000 not checked
2023 MIN8 2163112,33118517 14250 0000 not checked
2022 MIN17 4246434,547291446 31972 0000 not checked
2022 playoffs MIN1 3139273200 111 11-20
2021 MIN16 3725614,22133728 291151 0000 not checked
2020 MIN16 3495164,265351339 321561 0000 not checked
2019 MIN15 3074443,60326628 31631 1000 not checked
2019 playoffs MIN2 4060414218 2-10 0000
2018 MIN16 4256064,298301040 441231 11-10 not checked
2017 WAS16 3475404,093271341 491794 0000 not checked
2016 WAS16 4066064,917251223 34964 0000 not checked

Official scoring from play-by-play. Regular-season totals for 2025, 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushingReceiving Seasons to Weeks to
Designed runs
5
qualifying bar 56
EPA/play
+0.199
not ranked · lg -0.077
Success rate
80.0%
not ranked · lg 40.5%
Yards/play
0.80
not ranked · lg 4.11
Explosive rate
0.0%
not ranked · lg 9.3%
Turnover rate
0.0%
not ranked · lg 0.6%
TD rate
20.0%
not ranked · lg 3.7%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per designed run by situation, next to the league. Rank is among qualified players with 20+ designed runs there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDesigned runsEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 2 -0.481 50% -0.5 -0.093 — 0.01
Away 3 +0.653 100% 1.7 -0.059 — -0.00
Neutral site 0——— -0.083 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— -0.032 — 0.32
Normal (6–8 days) 4 +0.629 100% 1.8 -0.094 — -0.14
Extra rest (9–12 days) 0——— -0.017 — -0.03
Off a bye (13+ days) 0——— -0.077 — —
Indoors / outdoors Weather compare everyone →
Indoors 2 -0.481 50% -0.5 -0.108 — 0.00
Outdoors 3 +0.653 100% 1.7 -0.064 — 0.00
Temperature (outdoors) Weather compare everyone →
60–79°F 0——— -0.062 — 0.02
80°F+ 0——— -0.039 — -0.32
Wind (outdoors) Weather compare everyone →
0–9 mph 0——— -0.070 — 0.07
10–14 mph 0——— -0.012 — 0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 3 +0.653 100% 1.7 -0.053 — —
Rain or snow 0——— -0.152 — —
Score Game state compare everyone →
Trailing 9+ 1 +0.884 100% 1.0 -0.047 — 0.01
Trailing 1–8 2 +0.727 100% 2.5 -0.081 — 0.02
Tied 0——— -0.096 — 0.10
Leading 1–8 1 +0.179 100% 1.0 -0.086 — 0.00
Leading 9+ 1 -1.522 0% -3.0 -0.054 — -0.13
Win probability Game state compare everyone →
Win prob under 20% 0——— -0.040 — 0.13
Win prob 20–80% 3 +0.779 100% 2.0 -0.081 — -0.05
Win prob over 80% 2 -0.671 50% -1.0 -0.081 — -0.09
Quarter Game state compare everyone →
Q1 2 +0.727 100% 2.5 -0.072 — 0.09
Q2 0——— -0.080 — -0.04
Q3 1 +0.884 100% 1.0 -0.058 — 0.12
Q4 2 -0.671 50% -1.0 -0.093 — -0.02
OT 0——— -0.139 — —
Two-minute Game state compare everyone →
Last 2 min of half 0——— -0.100 — —
Rest of game 5 +0.199 80% 0.8 -0.075 — —
Down Situation compare everyone →
1st down 0——— -0.082 — 0.02
2nd down 1 +0.884 100% 1.0 -0.102 — -0.03
3rd down 4 +0.028 75% 0.8 +0.007 — -0.14
4th down 0——— +0.032 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.544 100% 2.0 +0.033 — —
3rd & 4–6 0——— -0.052 — —
3rd & 7+ 1 -1.522 0% -3.0 -0.060 — —
Field position Situation compare everyone →
Own 20 and in 0——— -0.136 — 0.05
Own 50–21 2 -0.314 50% 0.0 -0.090 — -0.01
Opp 21–49 2 +0.369 100% 1.5 -0.067 — 0.07
Red zone (opp 20 in) 1 +0.884 100% 1.0 -0.033 — 0.06
Formation Style compare everyone →
Shotgun 1 -1.522 0% -3.0 -0.093 — 0.03
Under center 4 +0.629 100% 1.8 -0.068 — 0.03
Tempo Style compare everyone →
Huddle 5 +0.199 80% 0.8 -0.083 — 0.03
No huddle 0——— +0.081 — 0.03
Yards to go Situation compare everyone →
1–3 to go 4 +0.629 100% 1.8 +0.023 — 0.12
4–6 to go 0——— -0.046 — -0.02
7–10 to go 1 -1.522 0% -3.0 -0.110 — -0.06
11+ to go 0——— -0.167 — —
Run direction Running compare everyone →
Left 0——— -0.041 — 0.04
Middle 5 +0.199 80% 0.8 -0.093 — 0.16
Right 0——— -0.066 — 0.11
Run gap Running compare everyone →
Outside (end) 0——— +0.001 — -0.03
Off tackle 0——— -0.046 — -0.00
Inside (guard) 0——— -0.103 — 0.11
Up the middle 5 +0.199 80% 0.8 -0.093 — 0.16
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 0——— -0.083 — 0.13
7 in the box 5 +0.199 80% 0.8 -0.072 — -0.02
Stacked box (8+) 0——— -0.072 — 0.34
Pre-snap motion Scheme (FTN) compare everyone →
Motion 3 +0.541 100% 1.3 -0.092 — -0.21
No motion 2 -0.314 50% 0.0 -0.052 — -0.21
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.061 — —
Not an RPO 5 +0.199 80% 0.8 -0.078 — —

By season

SeasonTeamDesigned runsEPA/playTotal EPASuccessYds/play Explosive1st-down rate
2026LV 5+0.199 +1.080.0%0.80 0.0%80.0%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.