Case Keenum

Box score by season

SeasonTeamG CmpAttPass ydsTDIntSacked RushRush ydsTD vs ESPN
2026 CHI2 3553355212 5101 ✓ matches
2023 HOU2 3453291136 210 not checked
2022 BUF2 278000 500 not checked
2021 CLE5 4772462315 12220 not checked
2020 CLE1 51046000 000 not checked
2019 WAS10 1602471,70711515 9121 not checked
2018 DEN16 3655863,890181534 26932 not checked
2017 MIN15 3254813,54722722 401601 not checked
2017 playoffs MIN2 5388589233 2120
2016 LA10 1963222,20191123 20511 not checked

Official scoring from play-by-play. Regular-season totals for 2026 are compared with ESPN's after every rebuild (all players); earlier seasons aren't checked.

Advanced

Role PassingRushing Seasons to Weeks to
Dropbacks
57
qualifying bar 126
EPA/play
-0.005
not ranked · lg +0.072
Success rate
45.6%
not ranked · lg 45.4%
Yards/play
6.19
not ranked · lg 6.29
Explosive rate
8.8%
not ranked · lg 8.9%
CPOE
+0.2
not ranked · lg +0.4
Completion %
66.0%
not ranked · lg 64.5%
Air yards/att
7.4
not ranked · lg 7.7
Sack rate
3.5%
not ranked · lg 6.2%
Turnover rate
5.3%
not ranked · lg 2.8%
TD rate
3.5%
not ranked · lg 4.3%

Below the qualifying bar for this window, so ranks are against qualified players and say less.

Every split

EPA per dropback by situation, next to the league. Rank is among qualified players with 30+ dropbacks there (1 = best). "Repeats" is the year-to-year correlation for that split (2016–25); near zero means it predicts little. Click a situation to filter to it.

SituationDropbacksEPA/playSuccessYds/playLeague EPARankRepeats
Home / away Setting compare everyone →
Home 35 +0.185 51% 7.3 +0.076 8/34 0.04
Away 22 -0.307 36% 4.5 +0.063 — 0.01
Neutral site 0——— +0.119 — —
Rest days Setting compare everyone →
Short week (≤5 days) 0——— +0.146 — 0.09
Normal (6–8 days) 57 -0.005 46% 6.2 +0.046 22/34 0.03
Extra rest (9–12 days) 0——— +0.191 — -0.00
Off a bye (13+ days) 0——— +0.179 — -0.07
Indoors / outdoors Weather compare everyone →
Indoors 0——— +0.075 — 0.01
Outdoors 57 -0.005 46% 6.2 +0.070 23/34 0.01
Temperature (outdoors) Weather compare everyone →
60–79°F 35 +0.185 51% 7.3 +0.089 10/25 -0.13
80°F+ 0——— +0.093 — 0.01
Wind (outdoors) Weather compare everyone →
0–9 mph 35 +0.185 51% 7.3 +0.096 8/26 -0.06
10–14 mph 0——— +0.077 — -0.12
Rain or snow (outdoors) Weather compare everyone →
Dry 57 -0.005 46% 6.2 +0.084 24/34 0.01
Rain or snow 0——— -0.082 — 0.01
Score Game state compare everyone →
Trailing 9+ 22 -0.307 36% 4.5 +0.051 — 0.06
Trailing 1–8 0——— +0.066 — 0.05
Tied 6 +0.962 83% 7.5 +0.063 — 0.09
Leading 1–8 23 +0.191 52% 8.6 +0.084 — -0.21
Leading 9+ 6 -0.614 17% 2.0 +0.140 — 0.03
Win probability Game state compare everyone →
Win prob under 20% 22 -0.307 36% 4.5 +0.044 — 0.05
Win prob 20–80% 19 +0.541 68% 8.8 +0.076 — 0.08
Win prob over 80% 16 -0.238 31% 5.4 +0.098 — 0.03
Quarter Game state compare everyone →
Q1 11 +0.478 64% 6.3 +0.021 — -0.05
Q2 10 +0.110 50% 8.0 +0.093 — -0.06
Q3 11 +0.083 45% 8.3 +0.070 — -0.06
Q4 25 -0.302 36% 4.5 +0.083 — 0.05
OT 0——— +0.254 — —
Two-minute Game state compare everyone →
Last 2 min of half 6 -0.712 17% -0.7 +0.053 — 0.03
Rest of game 51 +0.078 49% 7.0 +0.075 16/34 0.03
Down Situation compare everyone →
1st down 22 +0.241 59% 9.4 +0.127 — 0.19
2nd down 18 -0.044 44% 4.1 +0.091 — 0.04
3rd down 12 -0.121 33% 4.5 -0.031 — 0.11
4th down 5 -0.666 20% 3.8 +0.151 — —
3rd-down distance Situation compare everyone →
3rd & 1–3 3 +0.429 67% 4.0 -0.009 — -0.29
3rd & 4–6 3 -0.634 33% 2.7 +0.015 — -0.12
3rd & 7+ 6 -0.140 17% 5.7 -0.063 — -0.22
Field position Situation compare everyone →
Own 20 and in 6 -0.151 50% 6.2 +0.083 — -0.02
Own 50–21 24 +0.117 54% 6.4 +0.030 — 0.11
Opp 21–49 16 +0.143 31% 7.4 +0.116 — 0.08
Red zone (opp 20 in) 11 -0.405 45% 4.0 +0.106 — 0.01
Formation Style compare everyone →
Shotgun 43 -0.273 33% 4.2 +0.062 34/34 -0.00
Under center 14 +0.818 86% 12.4 +0.112 — -0.00
Tempo Style compare everyone →
Huddle 52 -0.038 44% 6.2 +0.072 25/34 -0.09
No huddle 5 +0.337 60% 5.6 +0.073 — -0.09
Yards to go Situation compare everyone →
1–3 to go 12 +0.321 58% 5.2 +0.113 — -0.07
4–6 to go 6 -0.025 67% 5.0 +0.084 — -0.02
7–10 to go 31 -0.005 45% 7.4 +0.088 25/34 -0.01
11+ to go 8 -0.480 12% 3.9 -0.029 — 0.03
Pass, sack or scramble Passing compare everyone →
Pass 53 +0.117 49% 6.7 +0.175 21/34 0.66
Sack 2 -2.696 0% -6.5 -1.718 — 0.21
Scramble 2 -0.551 0% 5.5 +0.469 — 0.27
Pass depth Passing compare everyone →
Behind the line 6 -0.061 33% 1.8 -0.202 — 0.19
Short (0–9) 32 +0.055 50% 5.5 +0.144 27/34 0.01
Intermediate (10–19) 11 +0.734 64% 13.4 +0.433 — 0.16
Deep (20+) 4 -0.816 25% 5.5 +0.435 — 0.18
Pass direction Passing compare everyone →
Left 15 +0.007 53% 6.5 +0.142 — 0.11
Middle 21 +0.318 52% 8.5 +0.319 — 0.10
Right 17 -0.034 41% 4.6 +0.131 — 0.08
Play action Scheme (FTN) compare everyone →
Play action 11 +0.224 73% 8.6 +0.122 — -0.03
No play action 46 -0.060 39% 5.6 +0.057 26/34 -0.03
In / out of pocket Scheme (FTN) compare everyone →
In pocket 49 -0.009 43% 5.5 +0.083 24/34 0.06
Out of pocket 8 +0.022 62% 10.6 +0.029 — 0.06
Blitz Defense (FTN) compare everyone →
Blitzed 11 +0.983 73% 13.2 +0.014 — -0.15
No blitz 46 -0.241 39% 4.5 +0.099 33/34 -0.15
Pass rushers Defense (FTN) compare everyone →
3 or fewer rushers 0——— -0.039 — —
4 rushers 46 -0.241 39% 4.5 +0.105 32/34 -0.27
5 rushers 9 +0.984 67% 12.9 +0.012 — -0.05
6+ rushers 2 +0.977 100% 14.5 +0.021 — 0.15
Defenders in the box Defense (FTN) compare everyone →
Light box (6 or fewer) 45 -0.070 40% 5.8 +0.064 26/34 0.13
7 in the box 11 +0.215 64% 8.0 +0.075 — 0.11
Stacked box (8+) 1 +0.503 100% 5.0 +0.141 — —
Screen Scheme (FTN) compare everyone →
Screen 3 -0.399 33% 0.7 -0.031 — -0.11
Not a screen 54 +0.017 46% 6.5 +0.081 20/34 -0.11
Pre-snap motion Scheme (FTN) compare everyone →
Motion 29 +0.377 59% 8.6 +0.073 — 0.02
No motion 28 -0.401 32% 3.7 +0.070 — 0.02
RPO Scheme (FTN) compare everyone →
RPO 0——— -0.078 — —
Not an RPO 57 -0.005 46% 6.2 +0.075 23/34 —

By season

SeasonTeamDropbacksEPA/playTotal EPASuccessYds/play CPOEComp %aDOTSack rate
2026CHI 57-0.005 -0.345.6%6.19 +0.266.0%7.43.5%
Definitions QB plays are dropbacks: passes, sacks and scrambles (spikes left out). A receiver's fumble after the catch isn't charged to the QB. Rushing counts designed runs only. Receiving is EPA per target. EPA swings about ±1.4 points a play, so a 50-play split carries about ±0.2 of luck.