Game quality

How well each team played, beyond the score: EPA (expected points added) per play, adjusted for the opponent. A big day against a bad defence counts for less. Season views include playoff games.

Drake Maye — 2026 Every split →

Adj EPA / dropback
+0.218
Raw EPA / dropback
+0.214
Dropbacks
250
Turnover EPA
-43.8
WPA
+0.65
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1SEA 36 -0.033 -0.128 +0.095 -1.2 3 / 0 -8.5 3 -2.0 -0.38 +6.0
2PIT 25 -0.037 -0.051 +0.014 -0.9 1 / 0 -4.1 3 -2.7 -0.03 +0.9
3JAX 28 -0.412 -0.506 +0.094 -11.5 2 / 1 -17.4 3 -9.0 -0.30 +0.4
4BUF 39 +0.327 +0.283 +0.045 +12.8 1 / 1 -8.6 1 -5.4 +0.44 +1.1
5LV 35 +0.802 +0.842 -0.040 +28.1 0 / 0 +0.0 1 -0.8 +0.37 +22.6
6NYJ 32 +0.271 +0.394 -0.123 +8.7 0 / 0 +0.0 0 +0.0 +0.13 -1.9
7CHI 32 +0.392 +0.370 +0.022 +12.6 1 / 0 -5.3 2 -4.5 +0.18 +15.3
8MIA 23 +0.260 +0.380 -0.119 +6.0 0 / 0 +0.0 3 -4.2 +0.23 +14.0
How the ratings are built Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-11-07 11:05 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.