Game quality

How well each team played, beyond the score: EPA (expected points added) per play, adjusted for the opponent. A big day against a bad defence counts for less. Season views include playoff games.

Jordan Love — 2026 Every split →

Adj EPA / dropback
+0.138
Raw EPA / dropback
+0.141
Dropbacks
327
Turnover EPA
-29.1
WPA
+0.79
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1MIN 46 +0.080 -0.059 +0.139 +3.7 1 / 1 -12.5 4 -9.4 +0.11 -9.7
2NYJ 32 -0.238 -0.099 -0.139 -7.6 0 / 0 +0.0 3 -1.6 -0.04 -13.6
3ATL 54 +0.129 +0.066 +0.063 +7.0 1 / 0 -4.3 1 -1.4 -0.09 -8.5
4TB 30 +0.277 +0.230 +0.047 +8.3 1 / 0 -3.9 0 +0.0 +0.18 +5.3
5CHI 34 +0.522 +0.497 +0.025 +17.8 0 / 0 +0.0 2 -1.5 +0.16 +16.2
6DAL 44 +0.000 +0.138 -0.138 +0.0 1 / 0 -4.5 3 -4.7 +0.14 -5.2
7DET 46 +0.130 +0.151 -0.021 +6.0 1 / 0 -0.4 1 -1.4 +0.11 -0.5
8CAR 41 +0.242 +0.286 -0.045 +9.9 1 / 0 -3.5 0 +0.0 +0.20 +11.7
How the ratings are built Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-11-07 11:05 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.