Game quality

How well each team played, beyond the score: EPA (expected points added) per play, adjusted for the opponent. A big day against a bad defence counts for less. Season views include playoff games.

Dak Prescott — 2026 Every split →

Adj EPA / dropback
+0.160
Raw EPA / dropback
+0.165
Dropbacks
316
Turnover EPA
-19.5
WPA
+1.20
WeekOpp DropbacksAdj EPA/dbRaw EPA/dbScheduleTotal adj EPA INT / FLTurnover EPASacksSack EPAWPACPOE
1NYG 34 +0.304 +0.305 -0.001 +10.3 1 / 0 -2.0 0 +0.0 +0.10 +7.7
2WAS 33 +0.382 +0.458 -0.076 +12.6 0 / 0 +0.0 2 -3.7 +0.23 +18.0
3BAL 42 +0.282 +0.317 -0.036 +11.8 0 / 0 +0.0 1 -3.0 +0.32 -3.8
4HOU 48 +0.286 +0.205 +0.081 +13.7 0 / 0 +0.0 3 -3.1 +0.65 +3.3
5TB 43 -0.039 -0.076 +0.037 -1.7 2 / 0 -9.2 0 +0.0 -0.15 -10.0
6GB 56 -0.157 -0.149 -0.007 -8.8 2 / 0 -8.3 1 -1.1 -0.21 -3.1
7PHI 27 +0.477 +0.446 +0.031 +12.9 0 / 0 +0.0 0 +0.0 +0.44 +0.6
8ARI 33 -0.008 +0.098 -0.107 -0.3 0 / 0 +0.0 4 -5.2 -0.18 -5.0
How the ratings are built Opponent adjustment. A unit's rating for a game is its average over its other games that season, blended with 16 games' worth of prior (league average plus half of last season's gap from it; 24 games for pass defence, which is noisier). Early in a season that leans on last year; by midseason it is mostly this year. Chosen by how well it predicts a held-out game: it cut that error by about a quarter against no shrinkage, and adjusted numbers agree between odd and even weeks more than raw ones do (team EPA margin r 0.52 → 0.55, defence 0.32 → 0.36, QB EPA/dropback 0.47 → 0.49, 2016–2025).
Win expectancy is a logistic fit of wins on EPA margin over 6,036 completed games (it names the winner 86.5% of the time). These describe what happened; one game is not a forecast. Play-by-play credits the quarterback with every sack and dropback, so a bad line shows up in his numbers. Seasons 2016–2026, built 2026-11-07 11:05 UTC, from nflverse. Write-up: backtests/nfl_game_quality/FINDINGS.md.